Heavy mace

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Name heavy mace
Appearance heavy mace
Damage vs. small 1d10+1
Damage vs. large 1d10
To-hit bonus +0
Weapon skill mace
Size one-handed
Base price 10 zm
(+10/positive
enchant)
Weight 50
Material iron

A heavy mace is a type of weapon that appears in EvilHack and Hack'EM. It is a one-handed weapon that uses the mace skill, and has a default object material of iron.

The heavy mace is the base item for the artifact weapon Demonbane, as well as Disrupter in Hack'EM.

Generation

Heavy maces make up 3200 (1.5%) of all weapons randomly generated on the ground, in general shops or as death drops. Used armor dealerships and antique weapon outlets can also stock heavy maces.

Aligned clerics that are not drow have a 12 chance of generating with a heavy mace.

Angelic beings that generate with weapons have a 12 chance of generating with a heavy mace. For lawful angelic beings, if Demonbane is lawful (i.e. the hero is not a non-lawful Priest), their heavy mace has a chance of being made into Demonbane: this will always happen if the angelic being is a lord to their kind, and otherwise occurs with a 120 chance. If an angelic being or other monster would receive Demonbane when it already exists, it has a 110 chance of getting a heavy mace with an object property in its place. In either case, an angelic being receiving a heavy mace will always have it blessed, erodeproofed and enchanted from +0 to +3.

A heavy mace can be created at a forge by combining two maces.

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