Tin whistle/zh-CN

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( Whistle.png
名称 六孔哨
外观 口哨
基础价 10 zm
重量 3
材料 金属
怪物使用 不会被怪物使用。

六孔哨(tin whistle)是NetHack中的一种无调乐器工具。它由金属制成,未鉴定时外观为“口哨”(whistle)。

生成

六孔哨在随机生成工具中占比110(10%)。

警卫员在生成时有23的概率携带一只六孔哨[1]金库警卫生成时必定携带一只被诅咒的六孔哨[2][3]

生成

使用六孔哨时,它会发出噪声。玩家附近的宠物在听见六孔哨的声音后,会在接下来的5回合内更加积极地跟随玩家[4][5][6][7][8]。六孔哨发出的声音也会唤醒附近一定范围内处于睡眠状态的怪物,此效果的范围半径约为(20×XL)[9][10]。上述效果不受六孔哨的BUC影响。在金库里使用被诅咒的六孔哨会立刻召唤出金库警卫[11]

玩家可以在水下使用六孔哨,但不会有任何效果[12]

六孔哨是气鸣乐器,因此玩家若满足以下条件之一便无法演奏它:拥有勒颈特质;变形水生怪物;体型为微小;具有无呼吸特质;无法说话;没有;变形为只能发出嗡嗡声的形态;位于水下[13][14][15]

策略

六孔哨可以在你需要让宠物紧跟着你的时候(例如上下楼梯或离开商店)时发挥作用。如果你得到了魔法口哨,那六孔哨就没什么用了。六孔哨也可以唤醒沉睡的怪物,但军号这样的乐器会更适合这一用途。

鉴定

请参阅工具#鉴定

历史

六孔哨最初于Hack 1.0出现,其最初的名称为“口哨”。

NetHack 3.6.1开始,被诅咒的六孔哨可以在金库里召唤警卫。自NetHack 3.6.2开始,警卫会携带被诅咒的六孔哨生成。

起源

六孔哨(又称“锡口哨”或“高音哨笛”,英文:tin whistle、penny whistle)是一种构造简单的,有六个音孔的木管乐器。它是哨笛的一种,有一个窄的进气孔和一个发声孔,进气孔将气导至发声孔边缘锐利的斜面以发出声音。六孔哨一般只能演奏单一调式,音域为两个八度。虽然乐器名为“tin whistle”(直译为“锡口哨”),但六孔哨一般由镀镍的黄铜制成,也可以用木头或塑料制作。六孔哨多用于爱尔兰民俗音乐及凯尔特音乐中。

贴图和特性来看,NetHack中的“六孔哨”事实上更接近于现实中的“豌豆哨”——它只能发出单音,一般用来吸引人们的注意力,多为体育裁判和警察所使用。

消息

你发出高音调的哨声。(You produce a high whistling sound.)
你演奏了非诅咒的六孔哨。
你发出尖锐的哨声。(You produce a shrill whistling sound.)
你演奏了诅咒的六孔哨。
你感到气流在刺激你的鼻子。(You feel rushing air tickle your nose.)
你在失聪状态下吹响六孔哨。
你听到警卫的尖锐哨声。(You hear the shrill sound of a guard's whistle.)
你在未上缴金钱的情况下自金库警卫处逃离,警卫吹响其携带的六孔哨。

Variants

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In NetHack variants using an object materials system, the tin whistle can be made of varying materials, and the base item is referred to as either a pea whistle or simply a "whistle".

SLASH'EM

In SLASH'EM, pet stores can sell tin whistles and have a 110 chance (10%) of placing one on each square during room creation.[16]

Upgrading a tin whistle successfully will produce a magic whistle, and vice versa.[17][18] Dipping a magic whistle into a potion of amnesia will "downgrade" it to a tin whistle.[19]

UnNetHack

In UnNetHack, pet stores and rare instruments shops can sell tin whistles, and both have a 110 chance (10%) of placing one on each square during room creation.

Tin whistles will auto-identify upon applying one.

dNetHack

In dNetHack, the Troubadour has a 1720 chance of starting the game with a whistle.

Dipping a magic whistle into a potion of amnesia will "downgrade" it to a tin whistle, as in SLASH'EM.

EvilHack

In EvilHack, applying a pea whistle will auto-identify it, as in UnNetHack.

SlashTHEM

In SlashTHEM, in addition to SLASH'EM details, the Bard has a 1720 chance of starting the game with a whistle, as in dNetHack.

Hack'EM

In Hack'EM, upgrading a pea whistle successfully will produce a magic whistle and vice versa, as in Slash'EM. Similarly, dipping a magic whistle into a potion of amnesia will "downgrade" it to a tin whistle.

Applying a pea whistle will auto-identify it, as in UnNetHack.

百科文本

六孔哨的百科文本与魔法口哨相同:

There were legends both on the front and on the back of the
whistle. The one read thus:

FLA FUR BIS FLE The other: QUIS EST ISTE QUI VENIT

'I ought to be able to make it out,' he thought;
'but I suppose I am a little rusty in my Latin.
When I come to think of it, I don't believe I even
know the word for a whistle. The long one does seem
simple enough. It ought to mean, "Who is this who is coming?"

Well, the best way to find out is evidently to whistle
for him.'

[ Ghost Stories of an Antiquary, by Montague Rhodes James
 'Oh, Whistle, and I'll Come to You My Lad' ]

引用及注释