Difference between revisions of "Armored boots"

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==Generation==
 
==Generation==
 
Armored boots are not randomly generated, though they can be [[wish]]ed for or found in [[bones]].
 
Armored boots are not randomly generated, though they can be [[wish]]ed for or found in [[bones]].
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Several monsters [[Monster starting inventory|generate with]] armored boots:<!--this is nowhere near complete lol-->
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* [[Vlad the Impaler (dNetHack)|Vlad the Impaler]] generates with armored boots.
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* King Arthur generates with blessed +3 [[armored boots]].
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* [[Deepest one (dNetHack)|Deepest ones]] generated in the [[Anachrononaut quest]] are created with huge [[Gold (material)|gold]] +5 armored boots.
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===notdNetHack===
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[[Shiro]] generates with uncursed [[mineral]] armored boots when summoned by an [[Illithanachronounbinder]].
  
 
==Description==
 
==Description==

Revision as of 19:09, 19 April 2024

[   armored boots  
Appearance boots
Slot boots
AC 2 + 2 DR
Special MC1
Base price 10 zm
Weight 75
Material iron

Armored boots are a pair of boots that appear in dNetHack and notdNetHack. They have a base material of iron, and appear simply as "boots" when unidentified.

Generation

Armored boots are not randomly generated, though they can be wished for or found in bones.

Several monsters generate with armored boots:

notdNetHack

Shiro generates with uncursed mineral armored boots when summoned by an Illithanachronounbinder.

Description

While worn, armored boots confer 2 base AC, 2 DR and MC1.

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