Dart
Jump to navigation
Jump to search
) | |
---|---|
Name | dart |
Appearance | dart |
Damage vs. small | 1d3 |
Damage vs. large | 1d2 |
To-hit bonus | +0 |
Weapon skill | dart |
Size | one-handed |
Base price | 2 zm (+10/positive enchant) |
Weight | 1 |
Material | iron |
Darts are the most common ranged weapon in NetHack. Usual sources of darts include kobolds (generated with 3-15 darts) and dart traps. Tourists also start with darts in their initial inventory (the only role to do so).
Along with other cursed missile weapons or launchers, cursed darts occasionally "slip from your hand" when you throw or fire them, and end up on the ground.
Along with arrows and crossbow bolts, darts are liable to break when fired or thrown. This destroys the item, with no message. The items simply disappears. This chance to break is minimized by the item's enchantment and your Luck. Compare this with daggers, which cannot break when thrown.
Dart skill
Dart | |
---|---|
Max | Role |
Basic | |
Expert |
Darts are the only weapons to use dart skill, and there are no artifact darts.
External links
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.