Difference between revisions of "Deluder"
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Overall, this artifact mostly serves to make it more difficult for Wizards to sacrifice for a high-damage artifact weapon. | Overall, this artifact mostly serves to make it more difficult for Wizards to sacrifice for a high-damage artifact weapon. | ||
− | + | {{todo|Update to reflect THEM/Hack'EM + correct completely tunnel-visioned advice}} | |
− | {{slashem-7E7}} | + | {{slashem-7E7|offset=1}} |
− | [[Category:SLASH'EM | + | {{variant-343}} |
− | [[Category: | + | [[Category:SLASH'EM artifacts]] |
+ | [[Category:SlashTHEM artifacts]] | ||
+ | [[Category:Hack'EM artifacts]] |
Latest revision as of 16:01, 9 December 2023
[ Deluder | |
---|---|
Base item | cloak of displacement |
Affiliation | |
When carried |
|
When worn | |
When invoked | (none) |
Base price | 5000 zm |
Weight | 10 |
Deluder is an artifact cloak of displacement in SLASH'EM. In addition to the normal effects of cloaks of displacement, it confers stealth when worn and acts as a luckstone when carried. It is the guaranteed second sacrifice gift for Wizards.
Strategy
As a cloak of displacement, Deluder only provides MC 2. That limits its usefulness, as most wizards will prefer the MC 3 granted by their starting cloak of magic resistance. Its best use is probably as a substitute luckstone for wizards who find an early altar. A character who gets Deluder might as well keep it in preference to an ordinary luckstone: it weighs the same, but will provide a modest score bonus when you ascend.
Overall, this artifact mostly serves to make it more difficult for Wizards to sacrifice for a high-damage artifact weapon.
A user has suggested improving this page or section as follows:
"Update to reflect THEM/Hack'EM + correct completely tunnel-visioned advice"