Difference between revisions of "Dwarf (monster)"
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− | A '''dwarf''' is especially easy to find in the [[Gnomish Mines]], and [[Monster starting inventory|often | + | A '''dwarf''' is a slow-moving but hard-hitting monster often encountered in the early game. |
+ | |||
+ | == Generation == | ||
+ | |||
+ | Dwarves are especially easy to find in the [[Gnomish Mines]], and they [[Monster starting inventory|often carry]] a [[pick-axe]] or a [[dwarvish mattock]]. Dwarves [[tunnel]] with their picks, often [[digging]] out large portions of the level and prompting [[shopkeeper]]s to re-seal their shop walls when a dwarf digs through. | ||
A dwarf [[Monster starting inventory|sometimes wears]] a [[dwarvish mithril-coat]], a [[dwarvish iron helm]], a [[dwarvish roundshield]], or [[iron shoes]], all of which are good [[armor]] types. The [[dwarvish cloak]] offers no AC protection, but does provide [[Magic cancellation|MC1]], and can protect the [[body armor]] underneath it from [[erosion]]. The probability of mithril is {{frac|12}}.{{refsrc|makemon.c|302}} A dwarf wearing mithril can be difficult for early-game characters to hit. | A dwarf [[Monster starting inventory|sometimes wears]] a [[dwarvish mithril-coat]], a [[dwarvish iron helm]], a [[dwarvish roundshield]], or [[iron shoes]], all of which are good [[armor]] types. The [[dwarvish cloak]] offers no AC protection, but does provide [[Magic cancellation|MC1]], and can protect the [[body armor]] underneath it from [[erosion]]. The probability of mithril is {{frac|12}}.{{refsrc|makemon.c|302}} A dwarf wearing mithril can be difficult for early-game characters to hit. | ||
+ | |||
+ | === Corpses === | ||
A "dwarf corpse" is dropped by the [[dwarf zombie]] and [[dwarf mummy]]. It is also found in graves left by player dwarves in [[bones]]. | A "dwarf corpse" is dropped by the [[dwarf zombie]] and [[dwarf mummy]]. It is also found in graves left by player dwarves in [[bones]]. | ||
+ | |||
+ | == Strategy == | ||
+ | |||
+ | With their Weapon 1d8 damage, they can inflict a significant amount of damage to an early player. However, due to their slow [[speed]], they can usually be outrun. [[Neutral]] and [[chaotic]] adventurers can quickly get a pick-axe by killing a dwarf, but they are often peaceful to [[lawful]] adventurers. Nonetheless, lawful adventurers often choose to kill dwarves for their equipment anyway, as the equipment can be very useful in the early game and the penalty for attacking a peaceful monster is quite small. | ||
==References== | ==References== |
Revision as of 06:34, 18 January 2020
h dwarf | |
---|---|
Difficulty | 4 |
Attacks |
Weapon 1d8 |
Base level | 2 |
Base experience | 22 |
Speed | 6 |
Base AC | 10 |
Base MR | 10 |
Alignment | 4 (lawful) |
Frequency (by normal means) | 3 (Rare) |
Genocidable | Yes |
Weight | 900 |
Nutritional value | 300 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
A dwarf:
| |
Reference | monst.c, line 446 |
A dwarf is a slow-moving but hard-hitting monster often encountered in the early game.
Contents
Generation
Dwarves are especially easy to find in the Gnomish Mines, and they often carry a pick-axe or a dwarvish mattock. Dwarves tunnel with their picks, often digging out large portions of the level and prompting shopkeepers to re-seal their shop walls when a dwarf digs through.
A dwarf sometimes wears a dwarvish mithril-coat, a dwarvish iron helm, a dwarvish roundshield, or iron shoes, all of which are good armor types. The dwarvish cloak offers no AC protection, but does provide MC1, and can protect the body armor underneath it from erosion. The probability of mithril is 1⁄12.[1] A dwarf wearing mithril can be difficult for early-game characters to hit.
Corpses
A "dwarf corpse" is dropped by the dwarf zombie and dwarf mummy. It is also found in graves left by player dwarves in bones.
Strategy
With their Weapon 1d8 damage, they can inflict a significant amount of damage to an early player. However, due to their slow speed, they can usually be outrun. Neutral and chaotic adventurers can quickly get a pick-axe by killing a dwarf, but they are often peaceful to lawful adventurers. Nonetheless, lawful adventurers often choose to kill dwarves for their equipment anyway, as the equipment can be very useful in the early game and the penalty for attacking a peaceful monster is quite small.
References
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