Difference between revisions of "Excalibur"

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'''Excalibur''' is a very easy [[artifact weapon]] to get (if you are [[lawful]]). Simply dip a non-artifact [[long sword]] into a [[fountain]], provided you are a lawful character and at least level 5. Each time you dip, there is a {{frac|6}} chance that the sword will be transformed into Excalibur. The dipped sword becomes [[rustproof]], [[blessed]], and any rust or corrosion on it is removed. It's [[intelligent artifacts|intelligent]], so it can only be safely wielded by lawful characters. As a weapon, it adds +d5 [[to-hit]] and +d10 damage. What's equally useful is that it confers level-drain resistance and automatic searching, and makes searching more likely to be successful. On the other hand, when wielded, it also makes demon princes generated hostile, and every monster can find you, whether it has eyes or not.
+
'''Excalibur''' is an [[intelligent]] [[artifact weapon]] that appears in ''[[NetHack]]''. It is [[lawful]]-aligned, and its [[base item]] is a [[long sword]].
  
Excalibur is never randomly generated and cannot be granted as a sacrifice gift. Lawful characters may receive Excalibur when [[crowned]].
+
==Generation==
 
+
{{main|Fountain#Dipping}}
== Special effects ==
+
Excalibur cannot be randomly generated or granted as a sacrifice gift, though it can still be left behind in [[bones]]. Excalibur's code indicates that it would be the first sacrifice gift for [[knight]]s were it able to be gifted.
=== Searching ===
 
 
 
When wielded, Excalibur grants [[automatic searching]], and also improves (or worsens) your ability to find secret doors and secret corridors (but ''not'' [[trap]]s) by an amount equal to its [[enchantment]], to a maximum of +5.
 
 
 
=== Demon princes ===
 
 
 
If Excalibur is wielded when a [[demon prince]] is generated, the demon prince will be generated as hostile rather than peaceful. The main effect of this is that it will not offer to accept a bribe for safe passage before attacking you. If you were not wielding Excalibur when the demon prince was generated, but are doing so when it wants to demand a bribe, it will instead become angry and attack.
 
 
 
=== Tracking ===
 
 
 
When you are wielding Excalibur, monsters without eyes are able to track you as well as those with eyes. Due to how monster pathfinding works in NetHack, the impact of this is negligible.
 
  
== Generation ==
+
Excalibur is created by dipping an unnamed non-artifact long sword into a [[fountain]] as a lawful character who is at least experience level 5. Each time you dip, there is a {{frac|6}} chance that, instead of normal fountain effects, the sword will be transformed into Excalibur - this will [[bless]] and [[rustproof]] the sword, along with removing any rust or corrosion, and its previous enchantment is retained. (This does ''not'' unrestrict the long sword skill.) When Excalibur is created, the fountain will always disappear afterward.
  
Excalibur is never randomly generated. It cannot be generated in the inventory of a monster. It cannot be granted as a gift from [[sacrifice]] (although if it could, it would be the first sacrifice gift for [[knight]]s).
+
Dipping for Excalibur when not lawful has a {{frac|6}} chance of removing erodeproofing and cursing the long sword instead, as well as abusing wisdom ("A freezing mist rises from the water and envelopes<!--sic--> the sword"). The fountain will also disappear after this occurs.{{refsrc|fountain.c|363|nethack=3.6.0}}
  
=== Crowning ===
+
===Crowning===
 
{{main|Crowning}}
 
{{main|Crowning}}
 +
If a lawful character is [[crowned]] while wielding a non-artifact long sword in their primary hand, and Excalibur has not yet been generated, the sword will be transformed into the blessed rustproof Excalibur as the crowning gift. This auto-identifies the sword and unrestricts the long sword skill if applicable; if the sword has no positive enchantment at the time of crowning, its enchantment is set to +1.
  
If you are crowned as lawful, Excalibur does not yet exist, and you are wielding a non-artifact long sword in your primary hand, it will be converted to the blessed rustproof Excalibur and identified, and its enchantment will be set to +1 if it was lower. The long sword skill will be unrestricted for you.
+
==Description==
 
+
Excalibur adds +d5 [[to-hit]] and +d10 damage against all monsters, and confers [[drain resistance]], [[automatic searching]], and an [[enchantment]]-based bonus to searching for secret doors and secret corridors (up to a maximum of +5). However, while wielded, demon princes will be generated hostile, and every monster can track your location whether it has eyes or not - though due to how monster pathfinding works in ''NetHack'', the impact of this is negligible.
=== Dipping ===
 
{{main|Fountain#Dipping}}
 
 
 
If you are lawful, are at least level 5, Excalibur does not yet exist, and you dip a non-artifact (and not otherwise #named) long sword into a fountain, there is a {{frac|6}} chance your long sword will be converted to the blessed rustproof Excalibur. The sword will keep the enchantment it had before the conversion. The other {{frac|5|6}} of the time your long sword gets wet and the normal effects of dipping an item into a fountain occur.
 
  
Dipping for Excalibur when not lawful has a {{frac|6}} chance of doing the reverse: removing erodeproofing and cursing the long sword, and abusing wisdom to boot.{{refsrc|fountain.c|363|nethack=3.6.0}} This happens with this message "A freezing mist rises from the water and envelopes<!--sic--> the sword", and the fountain disappears.
+
===Demon princes===
 +
If Excalibur is wielded when a [[demon prince]] is generated, the demon prince will be generated as hostile rather than peaceful. If you are wielding Excalibur when said prince warps to you and wants to demand a bribe, they will also turn hostile.
  
 
==Strategy==
 
==Strategy==
 +
Dipping for Excalibur is easy for Knights and lawful [[Valkyrie]]s, who both start with an enchanted long sword. It is also a stellar weapon for [[Samurai]], who can create it once they find a long sword - their katana uses the same skill, making preparation and subsequent #[[twoweapon]]ing far more conducive. Other lawfuls seeking to utilize Excalibur while avoiding crowning will first have to receive another long sword as a sacrifice gift (which will unrestrict the corresponding skill for them).
  
Dipping for Excalibur is easy for [[Knight]]s and lawful [[Valkyrie]]s, who both start with a long sword. It is also a decent weapon for [[Samurai]], though they will first need to find a long sword to dip with. Acquiring it is generally a good idea, although the chance of getting it is only {{frac|6}} at each dip. The other {{frac|5|6}} of the time, normal dipping effects occur, so be prepared to deal with water demons, nymphs and other fountain hazards.
+
While acquiring it as soon as possible is generally a good idea, the chance of getting it is only {{frac|6}} at each dip - be prepared to deal with [[water demon]]s, [[water nymph]]s and [[Moat|other]] [[Water moccasin|hazards]] that may arise from fountain dipping.
 
 
When you are given Excalibur, the fountain '''will''' dry up and disappear. This can be a big problem for you in [[Minetown]], because this will anger the town watch and set them against you. It is probably a [[Bad Idea]] to dip for Excalibur in Minetown; if you try this, be very sure you know what you're doing. You may want to consider either using a pet to kill all the guards, or lock them up in rooms where they cannot come out and attack you.
 
 
 
One possible downside to getting Excalibur early is that it increases the number of artifacts in the game, which decreases your chance of successfully wishing for a better one later.
 
 
 
Another disadvantage of dipping for Excalibur is that doing so does not unrestrict the [[long sword]]s skill. If your role is restricted in that skill, you may want to wait to dip until you receive another artifact long sword from your god.
 
  
As Excalibur is generated from an existing long sword, you can get a +9 Excalibur in the late game by enchanting an ordinary long sword to +9 first (likely evaporating several other long swords in the process). A +9 Excalibur is more competitive damage-wise with other late-game artifacts enchanted to a safe +7, conveys more useful extrinsics, and will not destroy potentially valuable items (like [[Mjollnir]] or [[Frost Brand]] may).
+
Generating Excalibur successfully will '''always''' make the fountain used dry up and disappear - in [[Minetown]], there is no warning for this and the [[watch]] will immediately be angered, making dipping out in the open a [[Bad Idea]]. For those willing to take the risk (or somehow have no choice but to try), consider using a pet to kill all the guards, or else lock them up in rooms where they cannot come out and attack you.
  
For more information on the chance of this process, see the page on [[Scroll of enchant weapon#Enchanting Beyond +7|enchant weapon]].
+
You can get a +9 Excalibur in the late game by enchanting an ordinary long sword to +9 first (likely evaporating several other long swords in the process); Excalibur at +9 is more competitive in terms of damage with other commonly-used late-game artifacts at +7, conveys a rare intrinsic in drain resistance, and will not destroy potentially valuable items like [[Mjollnir]] or [[Frost Brand]] may for those concerned about loot. For more information on the chance of this process, see the [[Scroll of enchant weapon#Enchanting Beyond +7|enchant weapon]] article.
  
 
==Average damage calculation==
 
==Average damage calculation==
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|}
 
|}
  
==Mythology==
+
==Origin==
 
{{wikipedia}}
 
{{wikipedia}}
Excalibur is the legendary sword of [[King Arthur]], who is also present in NetHack as the Knight's [[quest leader]].
+
Excalibur is the legendary sword of [[King Arthur]], who appears in NetHack as the Knight's [[quest leader]].
 
{{clear}}
 
{{clear}}
  
== History ==
+
==History==
 
Excalibur first appeared in [[NetHack 1.3d]].
 
Excalibur first appeared in [[NetHack 1.3d]].
  
Before [[NetHack 2.2a]], the method of obtaining Excalibur was different from the present time. One ''first'' had to name a [[long sword]] Excalibur and ''then'' dip it in a fountain. Excalibur in these versions had no special properties, but the dipping would make the sword +5 (if it was not already higher), [[rustproof]] it, and remove any [[curse]].
+
Before [[NetHack 2.2a]], the method of obtaining Excalibur was different from the present time. One ''first'' had to name a [[long sword]] Excalibur and ''then'' dip it in a fountain. Excalibur in these versions had no special properties, but the dipping would make the sword +5 (if it was not already higher), [[rustproof]] it, and remove any [[curse]]s.
  
 
==Variants==
 
==Variants==
 
 
===SLASH'EM===
 
===SLASH'EM===
 
In [[SLASH'EM]], Excalibur has been made significantly better, as it always does 10 extra damage, instead of 1d10. This is because artifacts with a damage bonus in SLASH'EM always add that amount,<ref>Compare [[SLASH'EM 0.0.7E7F2/artifact.c#line799]] to [[artifact.c#line843]]</ref> as opposed to a random number between one and that amount. Also, the drain resistance it gives is much more useful.
 
In [[SLASH'EM]], Excalibur has been made significantly better, as it always does 10 extra damage, instead of 1d10. This is because artifacts with a damage bonus in SLASH'EM always add that amount,<ref>Compare [[SLASH'EM 0.0.7E7F2/artifact.c#line799]] to [[artifact.c#line843]]</ref> as opposed to a random number between one and that amount. Also, the drain resistance it gives is much more useful.
  
 
===SporkHack===
 
===SporkHack===
In [[SporkHack]], it is not possible to obtain Excalibur by dipping unless you are a [[Knight]]. This limits the options of other lawful long sword wielders who want it to crowning, wishing or finding Knight [[bones]]. This devalues Excalibur slightly and makes [[Snickersnee]], which can be randomly generated, more useful.
+
In [[SporkHack]], it is not possible to obtain Excalibur by dipping unless you are a Knight. Other lawful long sword wielders who want it must get it as a crowning gift, through a wish or by finding Knight [[bones]]. This devalues Excalibur slightly and makes [[Snickersnee]], which can be randomly generated, more useful.
  
 
===dNetHack===
 
===dNetHack===
In [[dNetHack]], Excalibur adds +1d20 to-hit and deals an extra 3d7 damage to demons and undead if blessed. In addition, Excalibur inherits the material and weapon properties of the sword it is made from. Players may therefore want to put off dipping for Excalibur until they obtain a more desirable base sword.
+
In [[dNetHack]], Excalibur adds +1d20 to-hit and deals an extra 3d7 damage to demons and undead if blessed. In addition, Excalibur inherits the material and weapon properties of the sword it is made from. Players may therefore want to put off dipping for Excalibur until they obtain a more desirable base sword.
  
 
Sources of such swords include:
 
Sources of such swords include:
*Using a gold or silver long sword (1d20 holy for gold or 1d20 silver)
+
* A barrow wight's guaranteed long sword has a {{frac|5}} chance to be a silver one (which adds 1d20 silver damage) and a {{frac|5}} chance to be gold (which adds 1d20 holy damage). In addition, 5% of barrow wight swords will be lesser holy (+1d8 holy) as well. Wishing for a gold or silver long sword also works.
**These can be wished for (wish for the base item&mdash;a gold Excalibur wish will fail, but a gold long sword will work fine), but also found on barrow wights. Barrow wights are always generated with a long sword, with {{frac|5}} chance for a silver one and a {{frac|5}} chance for a gold one. In addition, 5% of barrow wight swords will be lesser holy (+1d8 holy) as well.
+
* Acquiring [[Oona]]'s sword (+1d8 elemental damage, +1d8 damage vs. chaotic and neutral targets).
*Acquiring [[Oona]]'s sword (+1d8 elemental damage, +1d8 damage vs. chaotic and neutral targets).
+
* Retrieving the Sword of the Deeps from the last level of the Lethe Waterway in the neutral quest (a +12 deep long sword).
*Retrieving the Sword of the Deeps from the last level of the Lethe Waterway in the neutral quest (a +12 deep long sword).
+
* As a Knight, somehow obtain [[King Arthur]]'s axiomatic long sword (double damage vs. chaotic and neutral targets).
*As a Knight, somehow obtain [[King Arthur]]'s axiomatic long sword (double damage vs. chaotic and neutral targets)
+
* Nazgul are always generated with an unholy long sword (double unholy damage).
*Nazgul are always generated with an unholy long sword (double unholy damage)
 
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
 
 
{{encyclopedia|
 
{{encyclopedia|
 
At first only its tip was visible, but then it rose, straight,
 
At first only its tip was visible, but then it rose, straight,
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== References ==
 
== References ==
 
<references/>
 
<references/>
 +
 
[[Category:Artifact weapons]]
 
[[Category:Artifact weapons]]
{{nethack-343}}
+
{{nethack-366}}

Revision as of 01:52, 16 March 2021

)   Excalibur   Long sword.png
Base item long sword
Damage vs. small 1d8 +1d10 (2–18)
Damage vs. large 1d12 +1d10 (2–22)
To-hit bonus +1d5
Bonus versus (any)
Weapon skill long sword
Size one-handed
Affiliation
When carried

(none)

When wielded
When invoked

(none)

Base price 4000 zm
Weight 40
Material iron

Excalibur is an intelligent artifact weapon that appears in NetHack. It is lawful-aligned, and its base item is a long sword.

Generation

Main article: Fountain#Dipping

Excalibur cannot be randomly generated or granted as a sacrifice gift, though it can still be left behind in bones. Excalibur's code indicates that it would be the first sacrifice gift for knights were it able to be gifted.

Excalibur is created by dipping an unnamed non-artifact long sword into a fountain as a lawful character who is at least experience level 5. Each time you dip, there is a 16 chance that, instead of normal fountain effects, the sword will be transformed into Excalibur - this will bless and rustproof the sword, along with removing any rust or corrosion, and its previous enchantment is retained. (This does not unrestrict the long sword skill.) When Excalibur is created, the fountain will always disappear afterward.

Dipping for Excalibur when not lawful has a 16 chance of removing erodeproofing and cursing the long sword instead, as well as abusing wisdom ("A freezing mist rises from the water and envelopes the sword"). The fountain will also disappear after this occurs.[1]

Crowning

Main article: Crowning

If a lawful character is crowned while wielding a non-artifact long sword in their primary hand, and Excalibur has not yet been generated, the sword will be transformed into the blessed rustproof Excalibur as the crowning gift. This auto-identifies the sword and unrestricts the long sword skill if applicable; if the sword has no positive enchantment at the time of crowning, its enchantment is set to +1.

Description

Excalibur adds +d5 to-hit and +d10 damage against all monsters, and confers drain resistance, automatic searching, and an enchantment-based bonus to searching for secret doors and secret corridors (up to a maximum of +5). However, while wielded, demon princes will be generated hostile, and every monster can track your location whether it has eyes or not - though due to how monster pathfinding works in NetHack, the impact of this is negligible.

Demon princes

If Excalibur is wielded when a demon prince is generated, the demon prince will be generated as hostile rather than peaceful. If you are wielding Excalibur when said prince warps to you and wants to demand a bribe, they will also turn hostile.

Strategy

Dipping for Excalibur is easy for Knights and lawful Valkyries, who both start with an enchanted long sword. It is also a stellar weapon for Samurai, who can create it once they find a long sword - their katana uses the same skill, making preparation and subsequent #twoweaponing far more conducive. Other lawfuls seeking to utilize Excalibur while avoiding crowning will first have to receive another long sword as a sacrifice gift (which will unrestrict the corresponding skill for them).

While acquiring it as soon as possible is generally a good idea, the chance of getting it is only 16 at each dip - be prepared to deal with water demons, water nymphs and other hazards that may arise from fountain dipping.

Generating Excalibur successfully will always make the fountain used dry up and disappear - in Minetown, there is no warning for this and the watch will immediately be angered, making dipping out in the open a Bad Idea. For those willing to take the risk (or somehow have no choice but to try), consider using a pet to kill all the guards, or else lock them up in rooms where they cannot come out and attack you.

You can get a +9 Excalibur in the late game by enchanting an ordinary long sword to +9 first (likely evaporating several other long swords in the process); Excalibur at +9 is more competitive in terms of damage with other commonly-used late-game artifacts at +7, conveys a rare intrinsic in drain resistance, and will not destroy potentially valuable items like Mjollnir or Frost Brand may for those concerned about loot. For more information on the chance of this process, see the enchant weapon article.

Average damage calculation

The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.

Weapon Small monster Large monster
+0 Excalibur \frac{1+8}{2}+\frac{1+10}{2}=\bold{10} \frac{1+12}{2}+\frac{1+10}{2}=\bold{12}
+7 Excalibur \frac{1+8}{2}+\frac{1+10}{2}+7=\bold{17} \frac{1+12}{2}+\frac{1+10}{2}+7=\bold{19}
+9 Excalibur \frac{1+8}{2}+\frac{1+10}{2}+9=\bold{19} \frac{1+12}{2}+\frac{1+10}{2}+9=\bold{21}

Origin

Excalibur is the legendary sword of King Arthur, who appears in NetHack as the Knight's quest leader.

History

Excalibur first appeared in NetHack 1.3d.

Before NetHack 2.2a, the method of obtaining Excalibur was different from the present time. One first had to name a long sword Excalibur and then dip it in a fountain. Excalibur in these versions had no special properties, but the dipping would make the sword +5 (if it was not already higher), rustproof it, and remove any curses.

Variants

SLASH'EM

In SLASH'EM, Excalibur has been made significantly better, as it always does 10 extra damage, instead of 1d10. This is because artifacts with a damage bonus in SLASH'EM always add that amount,[2] as opposed to a random number between one and that amount. Also, the drain resistance it gives is much more useful.

SporkHack

In SporkHack, it is not possible to obtain Excalibur by dipping unless you are a Knight. Other lawful long sword wielders who want it must get it as a crowning gift, through a wish or by finding Knight bones. This devalues Excalibur slightly and makes Snickersnee, which can be randomly generated, more useful.

dNetHack

In dNetHack, Excalibur adds +1d20 to-hit and deals an extra 3d7 damage to demons and undead if blessed. In addition, Excalibur inherits the material and weapon properties of the sword it is made from. Players may therefore want to put off dipping for Excalibur until they obtain a more desirable base sword.

Sources of such swords include:

  • A barrow wight's guaranteed long sword has a 15 chance to be a silver one (which adds 1d20 silver damage) and a 15 chance to be gold (which adds 1d20 holy damage). In addition, 5% of barrow wight swords will be lesser holy (+1d8 holy) as well. Wishing for a gold or silver long sword also works.
  • Acquiring Oona's sword (+1d8 elemental damage, +1d8 damage vs. chaotic and neutral targets).
  • Retrieving the Sword of the Deeps from the last level of the Lethe Waterway in the neutral quest (a +12 deep long sword).
  • As a Knight, somehow obtain King Arthur's axiomatic long sword (double damage vs. chaotic and neutral targets).
  • Nazgul are always generated with an unholy long sword (double unholy damage).

Encyclopedia entry

At first only its tip was visible, but then it rose, straight,
proud, all that was noble and great and wondrous. The tip of
the blade pointed toward the moon, as if it would cleave it
in two. The blade itself gleamed like a beacon in the night.
There was no light source for the sword to be reflecting
from, for the moon had darted behind a cloud in fear. The
sword was glowing from the intensity of its strength and
power and knowledge that it was justice incarnate, and that
after a slumber of uncounted years its time had again come.
After the blade broke the surface, the hilt was visible, and
holding the sword was a single strong, yet feminine hand,
wearing several rings that bore jewels sparkling with the
blue-green color of the ocean.

[ Knight Life, by Peter David ]

References