Material

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Revision as of 23:13, 22 November 2010 by ZeroOne (talk | contribs) (updated, plus commented out the hints on creating new articles as all of them have already been created -- but could be improved.)
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NetHack allows each item to be of one material. Some materials, such as metal, are very common, while others, such as wax, are rare. Different materials are subject to different hazards: they may, for example, rust, corrode, burn or rot.

List of all materials

Materials as listed in objclass.h: