Difference between revisions of "Monster class"

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{{todo|many of these pages don't exist or are not about the monster class. They need creating.}}
 
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All [[monster]]s belong to a '''monster class''', based on the default [[ASCII]] '''monster symbol''' that represents them. For some classes, the symbol is almost all that unites them, for instance {{white|x}} or {{white|w}}. Other symbols represent monsters that share much in common, such as {{white|D}} or {{white|K}}. Additionally, some classes have individual members that are in many ways an "odd one out", such as {{monsymlink|stalker}}s and {{monsymlink|gas spore}}s.
 
All [[monster]]s belong to a '''monster class''', based on the default [[ASCII]] '''monster symbol''' that represents them. For some classes, the symbol is almost all that unites them, for instance {{white|x}} or {{white|w}}. Other symbols represent monsters that share much in common, such as {{white|D}} or {{white|K}}. Additionally, some classes have individual members that are in many ways an "odd one out", such as {{monsymlink|stalker}}s and {{monsymlink|gas spore}}s.
  

Revision as of 00:42, 9 February 2009

All monsters belong to a monster class, based on the default ASCII monster symbol that represents them. For some classes, the symbol is almost all that unites them, for instance x or w. Other symbols represent monsters that share much in common, such as D or K. Additionally, some classes have individual members that are in many ways an "odd one out", such as E stalkers and e gas spores.

Current classes are as follows. Names are as provided by the NetHack what is command.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.