Nightmare (dNetHack)
u Nightmare | |
---|---|
Difficulty | 18 |
Attacks |
Butt 1d12 cursed unicorn horn, Kick 1d6 fire, Kick 1d6 fire, Kick 1d6 fire, Kick 1d6 fire |
Base level | 12 |
Base experience | 459 |
Speed | 22 |
Base AC | 0 |
Base MR | 110 |
Alignment | -20 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 3900 |
Nutritional value | 800 |
Size | large |
Resistances | fire, sleep, poison |
Resistances conveyed | |
The Nightmare:
|
- This article is about the boss in dNetHack. For the boss in SLASH'EM, see Nightmare (SLASH'EM).
- For other uses, see Nightmare (disambiguation).
The Nightmare, u, is a unique monster that appears in dNetHack and notdNetHack. It is a demonic black unicorn that behaves similarly to other black unicorns, and can even be thrown gems, but is also much stronger and possesses several unique traits.
The Nightmare has a unique headbutt attack that can cause afflictions on targets as if they had applied a cursed unicorn horn, and also has four kick attacks that inflict fire damage. The Nightmare possess fire resistance, sleep resistance and poison resistance.
Generation
The Nightmare is only encountered in the Chaos Temple Quest.
The Nightmare does not leave a corpse upon death: if killed in a manner that would ordinarily leave a corpse, they will instead drop Nighthorn.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.