NotdNetHack

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notdNetHack is a variant of dNetHack, aiming to improve the shortcomings and balance of dNetHack, while also adding new content. The full changelog can be found at https://github.com/demogorgon22/notdnethack/blob/master/changelog.txt

New races

Adds Salamander, Ent and Etherealoid as playable races.

New roles

Adds the Illithanachronounbinder role.

Dungeon changes

The village

Dungeon level 4 is guaranteed to be a village of friendlies of your own race. It contains a couple of houses, a fountain and the travelling wizard.

The fountain will be replaced with a magic portal after talking with the wizard.

Adventure branches

The stairs to the Gnomish Mines are replaced with a magic portal to a branch the player chose while taking to the travelling wizard. Each of the branches contains a unique reward, a different set of enemies and obstacles.

The chosen branch will affect how the base level of the windowless tower will look.

Ice Caves

Boss: Abominable Snowman

Reward: Cloak of displacement conveying cold resistance.

Black Forest

Boss: Tulip Poplar

Reward: Quarterstaff with 2d6 extra damage.

Gnomish Mines

Unchanged from the original.

Dismal Swamp

Enemies: Snakes, kobolds, some orcs and birds (mostly parrots and ravens).

Boss: Kroo the Kobold King

Reward: Ring of alacrity conveying poison resistance.

Windowless tower: Swampy, but mostly traversible.

Archipelago

Enemies: Snakes, parrots

Boss: Archipelago Ancient

Reward: The Gillystone, an emerald which conveys magical breathing and swimming when carried.

Windowless tower: Sand and lots of water.