Difference between revisions of "Orc shaman"

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The '''orc shaman''', {{monsym|orc shaman}}, is a low level [[monster spell|spell-casting]] [[monster]] that appears in ''[[NetHack]]''.  
 
The '''orc shaman''', {{monsym|orc shaman}}, is a low level [[monster spell|spell-casting]] [[monster]] that appears in ''[[NetHack]]''.  
  
== Generation ==
+
==Generation==
The orc shaman has a 50% chance to be [[Monster starting inventory|created with]] an [[orcish helm]], but will not receive a [[weapon]] like other [[Orc (monster class)|orcs]].{{refsrc|src/makemon.c|399|version=NetHack 3.6.6}}{{refsrc|src/makemon.c|427|version=NetHack 3.6.6}} Randomly generated orc shamans may be peaceful towards [[Orc (starting race)|orcish]] player characters.
+
An orc shaman has a {{frac|2}} chance to be [[Monster starting inventory|granted with]] an [[orcish helm]], but will not receive a [[weapon]].{{refsrc|src/makemon.c|399|version=NetHack 3.6.7}}{{refsrc|src/makemon.c|427|version=NetHack 3.6.7}} Orc shamans do not generate in groups like other [[Orc (monster class)|orcs]]; randomly generated orc shamans may be peaceful towards [[Orc (starting race)|orcish]] player characters.
  
In addition to normal generation, orcish shamans may also appear in [[throne room]]s, and two to six orc shamans will be generated near the desecrated [[temple]] in the [[Orcish Town]] variant of Minetown.
+
In addition to normal generation, hostile orc shamans can appear in [[throne room]]s, and two to six orc shamans will be generated near the desecrated [[temple]] in the [[Orcish Town]] variant of Minetown.
  
 
==Strategy==
 
==Strategy==
Similar to other low-level casters such as [[kobold shaman]]s and [[gnomish wizard]]s, orc shamans cast [[psi bolt]] and [[healing]], and their spells frequently fail due to their low speed and low level - as such, they are usually not a significant threat. Be careful not to get [[stunned]] while dealing with groups of monsters, however. As with other orcs, the corpse of an orc shaman is a good source of nutrition.
+
Similar to other low-level casters such as [[kobold shaman]]s and [[gnomish wizard]]s, orc shamans cast only [[psi bolt]] and [[healing]], and their spells frequently fail due to their low speed and low level - as such, they are usually not a significant threat. Be careful not to get [[stunned]] while dealing with groups of monsters, however.
  
Orc shaman corpses make for worthwhile sacrifices in Orcish Town, especially for player orcs.
+
As with other orcs, the [[corpse]] of an orc shaman is a good source of nutrition and makes for worthwhile sacrifices in Orcish Town, especially for player orcs.
  
 
==History==
 
==History==
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===SLASH'EM===
 
===SLASH'EM===
 
Five orc shamans generate in [[Grund's Stronghold]] - three appear in the halls, and the other two start within the throne room.
 
Five orc shamans generate in [[Grund's Stronghold]] - three appear in the halls, and the other two start within the throne room.
 
===EvilHack===
 
In [[EvilHack]], orc shamans have identical stats to their appearance in vanilla ''NetHack'',<ref>[https://github.com/k21971/EvilHack/blob/0.7.0/src/monst.c#L899 EvilHack 0.7.0 - monst.c, line 899]</ref> but the inclusion of more clerical spells makes them more of a potential threat. They possess [[telepathy]], and can be seen (and see you) if you have intrinsic telepathy - eating an orc shaman [[corpse]] or [[tin]] may also give intrinsic telepathy.
 
  
 
===GruntHack===
 
===GruntHack===
 
In [[GruntHack]], [[Mage (GruntHack)|mages]] (and by extension shamans) are [[racial monster]]s, and orcs are eligible to generate as shamans.
 
In [[GruntHack]], [[Mage (GruntHack)|mages]] (and by extension shamans) are [[racial monster]]s, and orcs are eligible to generate as shamans.
 +
 +
===dNetHack===
 +
In [[dNetHack]], orc shamans have [[poison resistance]] and [[stoning resistance]].
  
 
===xNetHack===
 
===xNetHack===
In [[xNetHack]], orc shamans also have telepathy, and can be seen (and see you) if you have intrinsic telepathy.
+
In [[xNetHack]], orc shamans have [[telepathy]], allowing you to see them (and vice versa) if you have intrinsic telepathy.
 +
 
 +
===EvilHack===
 +
In [[EvilHack]], orc shamans have identical stats to their appearance in vanilla ''NetHack'', but also have poison resistance - the inclusion of more clerical spells also makes them more of a potential threat. Orc shamans possess telepathy as in xNetHack, allowing you to see them (and vice versa) if you have intrinsic telepathy - eating an orc shaman corpse or [[tin]] may also grant intrinsic telepathy.
 +
 
 +
==Monster stats by variant==
 +
<simpletabs>
 +
dNetHack|{{monster
 +
|name=orc shaman
 +
|symbol={{brightblue|o}}
 +
|tile=
 +
|difficulty=5
 +
|level=3
 +
|experience=50
 +
|speed=9
 +
|AC=5
 +
|MR=10
 +
|align=-5
 +
|frequency=1
 +
|genocidable=Yes
 +
|attacks=Cast 0d0 [[mage spell]]
 +
|weight=1000
 +
|nutr=300
 +
|size=medium
 +
|resistances=[[poison]], [[petrification]]
 +
|resistances conveyed=[[poison]], [[petrification]]
 +
|attributes={{attributes|An orc shaman|humanoid=1|omnivore=1|nopoly=1|orc=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|traitor=1}}
 +
|reference=
 +
}}
 +
|-|
 +
EvilHack|{{ monster
 +
|name=orc shaman
 +
|difficulty=5
 +
|level=3
 +
|experience=23
 +
|speed=9
 +
|AC=5
 +
|MR=10
 +
|align=-5
 +
|frequency=1
 +
|genocidable=Yes
 +
|attacks=[[monster spell|Spell-casting]] (clerical)
 +
|resistances conveyed=None
 +
|resistances=poison
 +
|attributes={{attributes|A orc shaman|humanoid=1|omnivore=1|strong=1|greedy=1|jewels=1|magic=1|infravisible=1|infravision=1|mh_orc=1}}
 +
|size=Medium
 +
|nutr=300
 +
|weight=1000
 +
|reference=[https://github.com/k21971/EvilHack/blob/0.8.1/src/monst.c#L910 EvilHack 0.8.1 - monst.c, line 910]
 +
}}
 +
</simpletabs>
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
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==References==
 
==References==
 
<references/>
 
<references/>
{{nethack-366}}
+
{{nethack-367}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 19:16, 29 May 2023

The orc shaman, o, is a low level spell-casting monster that appears in NetHack.

Generation

An orc shaman has a 12 chance to be granted with an orcish helm, but will not receive a weapon.[1][2] Orc shamans do not generate in groups like other orcs; randomly generated orc shamans may be peaceful towards orcish player characters.

In addition to normal generation, hostile orc shamans can appear in throne rooms, and two to six orc shamans will be generated near the desecrated temple in the Orcish Town variant of Minetown.

Strategy

Similar to other low-level casters such as kobold shamans and gnomish wizards, orc shamans cast only psi bolt and healing, and their spells frequently fail due to their low speed and low level - as such, they are usually not a significant threat. Be careful not to get stunned while dealing with groups of monsters, however.

As with other orcs, the corpse of an orc shaman is a good source of nutrition and makes for worthwhile sacrifices in Orcish Town, especially for player orcs.

History

The orc shaman is introduced in NetHack 3.0.0, where the various orcish monsters were first differentiated from each other.

Origin

Like other orcs, the orc shaman is derived from Dungeons & Dragons, in turn based on their portrayal in the works of J. R. R. Tolkien. The tribal aspects of orcs, including shamanistic practices, were more established and built on in the Warcraft franchise created by Blizzard Entertainment.

Variants

SLASH'EM

Five orc shamans generate in Grund's Stronghold - three appear in the halls, and the other two start within the throne room.

GruntHack

In GruntHack, mages (and by extension shamans) are racial monsters, and orcs are eligible to generate as shamans.

dNetHack

In dNetHack, orc shamans have poison resistance and stoning resistance.

xNetHack

In xNetHack, orc shamans have telepathy, allowing you to see them (and vice versa) if you have intrinsic telepathy.

EvilHack

In EvilHack, orc shamans have identical stats to their appearance in vanilla NetHack, but also have poison resistance - the inclusion of more clerical spells also makes them more of a potential threat. Orc shamans possess telepathy as in xNetHack, allowing you to see them (and vice versa) if you have intrinsic telepathy - eating an orc shaman corpse or tin may also grant intrinsic telepathy.

Monster stats by variant

|-|

EvilHack|

Encyclopedia entry

Orcs, bipeds with a humanoid appearance, are related to the
goblins, but much bigger and more dangerous. The average orc
is only moderately intelligent, has broad, muscled shoulders,
a short neck, a sloping forehead and a thick, dark fur.
Their lower eye-teeth are pointing forward, like a boar's.
Female orcs are more lightly built and bare-chested. Not
needing any clothing, they do like to dress in variegated
apparels. Suspicious by nature, orcs live in tribes or
hordes. They tend to live underground as well as above
ground (but they dislike sunlight). Orcs can use all weapons,
tools and armors that are used by men. Since they don't have
the talent to fashion these themselves, they are constantly
hunting for them. There is nothing a horde of orcs cannot
use.

[ het Boek van de Regels; Het Oog des Meesters ]

References