Difference between revisions of "Orcish boots"

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(Generation: forgot orc)
(orc-captains)
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==Generation==
 
==Generation==
[[Uruk-hai]], [[orc-captain]]s and [[goblin-captain]]s have a {{frac|3}} chance of [[Monster starting inventory|being generated with]] orcish boots.
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[[Uruk-hai]] and [[goblin-captain]]s have a {{frac|3}} chance of [[Monster starting inventory|being generated with]] orcish boots; [[orc-captain]]s have a {{frac|2}} chance to be generated with Uruk-hai armor, giving them an effective {{frac|6}} chance of generating with the boots.
  
 
Orcish boots can be created at a [[Forge (dungeon feature)|forge]] by combining an [[orcish short sword]] and [[gauntlets]].
 
Orcish boots can be created at a [[Forge (dungeon feature)|forge]] by combining an [[orcish short sword]] and [[gauntlets]].

Revision as of 12:55, 4 August 2023

[   orcish boots  
Appearance crude shoes
Slot boots
AC 1
Special (none)
Base price 16 zm
Weight 50
Material iron

Orcish boots are a type of non-magical boots that appear in EvilHack and Hack'EM, and are orcish-made versions of the iron shoes from vanilla NetHack (which are called dwarvish boots in those variants). They have a base material of iron, and appear as crude boots when unidentified.

Generation

Uruk-hai and goblin-captains have a 13 chance of being generated with orcish boots; orc-captains have a 12 chance to be generated with Uruk-hai armor, giving them an effective 16 chance of generating with the boots.

Orcish boots can be created at a forge by combining an orcish short sword and gauntlets.

Description

When worn, orcish boots grant 1 base AC before enchantment and object material adjustments, along with a bonus point of AC for orc player characters and other orcs that wear them.

Orcish boots can be combined with an orcish helm at a forge to create an orcish shield.