Difference between revisions of "Peasant"

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(Started page for peasant)
 
(Updated monster info)
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{{monster
 
{{monster
 +
|name=peasant
 
  |symbol={{white|@}}
 
  |symbol={{white|@}}
|name=peasant
+
  |difficulty=3
  |difficulty=
 
 
  |level=1
 
  |level=1
  |experience=
+
  |experience=13
 
  |speed=10
 
  |speed=10
 
  |AC=10
 
  |AC=10
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  |frequency=0
 
  |frequency=0
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Weapon 1d1 [[physical damage|physical]]
+
  |attacks=Weapon 1d1 [[Physical damage|physical]]
 
  |weight=1450
 
  |weight=1450
 
  |nutr=400
 
  |nutr=400
  |size=Medium
+
  |size=medium
|resistances=None
+
  |resistances conveyed=
  |resistances conveyed=None
+
  |attributes={{attributes
  |attributes={{attributes|A peasant|=
+
|A peasant|=
|fly=
 
|swim=
 
|amorphous=
 
|wallwalk=
 
|cling=
 
|tunnel=
 
|needpick=
 
|conceal=
 
|hide=
 
|amphibious=
 
|breathless=
 
|notake=
 
|noeyes=
 
|nohands=
 
|nolimbs=
 
|nohead=
 
|mindless=
 
 
  |humanoid=1
 
  |humanoid=1
|animal=
+
  |carnivore=1
|slithy=
+
  |herbivore=1
|unsolid=
 
|thick=
 
|oviparous=
 
|regen=
 
|seeinvis=
 
|tport=
 
|tportcntrl=
 
|acid=
 
|pois=
 
  |carnivore=
 
  |herbivore=
 
 
  |omnivore=1
 
  |omnivore=1
|metallivore=
 
 
  |nopoly=1
 
  |nopoly=1
|undead=
 
|were=
 
 
  |human=1
 
  |human=1
|elf=
 
|dwarf=
 
|gnome=
 
|orc=
 
|demon=
 
|merc=
 
|lord=
 
|prince=
 
|giant=
 
|male=
 
|female=
 
|neuter=
 
|hostile=
 
|peaceful=1
 
|domestic=
 
|wander=
 
|stalk=
 
|nasty=
 
 
  |strong=1
 
  |strong=1
|rockthrow=
 
|greedy=
 
|jewels=
 
 
  |collect=1
 
  |collect=1
|magic=
 
|wantsamul=
 
|wantsbell=
 
|wantsbook=
 
|wantscand=
 
|wantsarti=
 
|wantsall=
 
|waitsforu=
 
|close=
 
|covetous=
 
|infravision=
 
 
  |infravisible=1
 
  |infravisible=1
  |nohell=
+
  }}
|hell=
 
|moria=
 
|sgroup=
 
|lgroup=
 
|vlgroup=
 
|nocorpse=
 
|oldcorpse=
 
|light=
 
|death=
 
|drain=
 
|plusone=
 
|plustwo=
 
|plusthree=
 
|plusfour=
 
|hitasone=
 
|hitastwo=
 
|hitasthree=
 
|hitasfour=
 
|vampire=
 
|traitor=
 
|notame=
 
|light1=
 
|light2=
 
|light3=
 
|groupattack=
 
|blinker=
 
|noregen=
 
|stationary=|}}
 
 
  |reference={{refsrc|src/monst.c|3235|dnethack}}
 
  |reference={{refsrc|src/monst.c|3235|dnethack}}
 
}}
 
}}
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A '''peasant''' is a [[monster]] added in the [[Noble|Noble patch]], implemented in [[dNetHack]], [[Slash'EM Extended]], and [[SLASHTHEM]]. Peasants are not randomly generated; they only appear on certain levels of the [[Noble quest]], both as peaceful and [[hostile]] creatures.  
 
A '''peasant''' is a [[monster]] added in the [[Noble|Noble patch]], implemented in [[dNetHack]], [[Slash'EM Extended]], and [[SLASHTHEM]]. Peasants are not randomly generated; they only appear on certain levels of the [[Noble quest]], both as peaceful and [[hostile]] creatures.  
  
They are relatively slow and weak and the hostile (rebellious) ones pose little threat to the player, except possibly in combination with each other and with the other hostile {{white|@}}s that appear on the quest.
+
They are relatively slow and weak, and the hostile (rebellious) ones pose little threat to the player, except possibly in combination with each other and with the other hostile {{white|@}}s that appear on the quest.
  
 
In [[dNetHack]] peasants are generated [[Monster starting inventory|armed with one of the following items]]{{refsrc|src/makemon.c|554|dnethack}}: [[User:Chris/dNetHack/Items#Sickle|sickle]], [[User:Chris/dNetHack/Items#Scythe|scythe]], [[knife]], [[club]], [[axe]], or [[voulge]]—crude weapons, mostly improvised from farming and household tools, and of little use to a well-equipped [[Noble]].
 
In [[dNetHack]] peasants are generated [[Monster starting inventory|armed with one of the following items]]{{refsrc|src/makemon.c|554|dnethack}}: [[User:Chris/dNetHack/Items#Sickle|sickle]], [[User:Chris/dNetHack/Items#Scythe|scythe]], [[knife]], [[club]], [[axe]], or [[voulge]]—crude weapons, mostly improvised from farming and household tools, and of little use to a well-equipped [[Noble]].

Revision as of 02:47, 1 July 2015

A peasant is a monster added in the Noble patch, implemented in dNetHack, Slash'EM Extended, and SLASHTHEM. Peasants are not randomly generated; they only appear on certain levels of the Noble quest, both as peaceful and hostile creatures.

They are relatively slow and weak, and the hostile (rebellious) ones pose little threat to the player, except possibly in combination with each other and with the other hostile @s that appear on the quest.

In dNetHack peasants are generated armed with one of the following items[2]: sickle, scythe, knife, club, axe, or voulge—crude weapons, mostly improvised from farming and household tools, and of little use to a well-equipped Noble.

References

Reference: Chris' Noble Patch