Difference between revisions of "Snickersnee"
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===SlashTHEM=== | ===SlashTHEM=== | ||
− | In [[SlashTHEM]], like SLASH'EM, Snickersnee's damage bonus is +8 instead of +1d8. However, | + | In [[SlashTHEM]], like SLASH'EM, Snickersnee's damage bonus is +8 instead of +1d8. However, [[Kiku-ichimonji]] replaces it as the first sacrifice gift for Samurai. |
===dNetHack=== | ===dNetHack=== |
Revision as of 19:56, 19 October 2021
) Snickersnee | |
---|---|
Base item | katana |
Damage vs. small | 1d10 +1d8 (2–18) |
Damage vs. large | 1d12 +1d8 (2–20) |
To-hit bonus | +1 |
Bonus versus | (any) |
Weapon skill | long sword |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded |
(none) |
When invoked |
(none) |
Base price | 1200 zm |
Weight | 40 |
Material | iron |
Snickersnee is an artifact weapon that appears in NetHack. It is lawful, and its base item is a katana.
Contents
Generation
Snickersnee is the first guaranteed sacrifice gift for a Samurai.
Description
Snickersnee has +1 to-hit and deals an extra +1d8 damage to monsters.
Strategy
Snickersnee is strictly worse than Excalibur, since it has marginally lower damage, lower to-hit bonuses, and no other properties. It is still an excellent weapon that can be used before Excalibur is available, since obtaining Excalibur requires the player to have an ordinary long sword.
Origin
Snickersnee is a reference to The Mikado, a popular 19th century comic opera set in Japan. Its name is actually an old English word for "large knife".
Average damage calculation
The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.
Weapon | Small monster | Large monster |
---|---|---|
+0 Snickersnee | ||
+7 Snickersnee |
Variants
SLASH'EM
In SLASH'EM, Snickersnee does its maximum damage bonus on each hit, thus 1d10+8 vs. small and 1d12+8 vs. large, making it significantly more powerful than in vanilla.
Weapon | Small monster | Large monster |
---|---|---|
+0 Snickersnee | ||
+7 Snickersnee |
Additionally, since artifacts can be #twoweaponed, a Samurai who finds a long sword can get easy access to both Excalibur and Snickersnee, which makes for a formidable combination even into the late game.
SlashTHEM
In SlashTHEM, like SLASH'EM, Snickersnee's damage bonus is +8 instead of +1d8. However, Kiku-ichimonji replaces it as the first sacrifice gift for Samurai.
dNetHack
In dNetHack, Snickersnee is an intelligent artifact knife with +1d3 to-hit, +1d10 to damage, and a chance of beheading similar to Vorpal Blade. It cannot be gifted, but is nameable by mid-game Tourists; as with SlashTHEM, Kiku-ichimonji also replaces Snickersnee as the Samurai's first gift. Both Tourists and Samurai can wield it in the off-hand.
SporkHack
In SporkHack, Snickersnee gains +1d5 to hit (in addition to the +1 for being a katana), but is otherwise unchanged. This is more significant than it might initially seem because of the to-hit calculation changes in SporkHack.
Encyclopedia entry
Ah, never shall I forget the cry,
or the shriek that shrieked he,
As I gnashed my teeth, and from my sheath
I drew my Snickersnee!
--Koko, Lord high executioner of Titipu