Difference between revisions of "Spellbook of haste self"

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{{spellbook|name=haste self|level=3|type=escape|turns=8|direction=non-directional|equiv=[[potion of speed]]|abundance=3.36%|role=barbarian}}
 
{{spellbook|name=haste self|level=3|type=escape|turns=8|direction=non-directional|equiv=[[potion of speed]]|abundance=3.36%|role=barbarian}}
  
In ''[[NetHack]]'', a '''[[spellbook]] of haste self''' allows you to learn the '''haste self''' spell. It is the [[special spell]] for [[barbarian]]s.
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The '''spellbook of haste self''' is a spellbook that appears in ''[[NetHack]]''. It allows you to learn the '''haste self''' spell, and is the [[special spell]] for [[Barbarian]]s.
  
 
==Effects==
 
==Effects==
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When cast, the spell gives you very fast [[speed]] temporarily, and can be cast cumulatively to increase the number of turns the effect lasts for. At [[Unskilled]] or [[Basic]], the haste effect lasts for 100–109 (more) turns - at Skilled or Expert, it lasts for 160–169 (more) turns.
  
This spell gives you ''very fast'' [[speed]] temporarily, making it a potential substitute for [[speed boots]] or a [[potion of speed]]. At [[unskilled]] or [[basic]], the haste effect lasts for 100–109 turns; at skilled or expert it lasts for 160–169 turns. Unlike a potion of speed it will not heal your [[wounded legs]], but it will still exercise [[Dexterity]] when cast.
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Unlike a potion of speed, it will not heal [[wounded legs]], but still exercises [[dexterity]] when cast.
  
 
==Strategy==
 
==Strategy==
Most NetHack players achieve ''very fast'' speed by wearing [[speed boots]].
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While most NetHack players achieve very fast speed by wearing [[speed boots]], if you need both very fast speed and [[jump]]ing (e.g., on the [[Astral Plane]]), you can combine this spell with a pair of [[jumping boots]]. A [[potion of speed]] can be just as effective for the short duration required and requires no casting aptitude, but the spell only requires knowledge of it and the ability to cast it reliably.
However, if you need both very fast speed and [[jump]]ing, you can get the former from this spell and the latter from [[jumping boots]]. This combination can be very useful on the [[Astral Plane]], but a potion of speed can be just as effective for the short duration required.
 
  
Haste self is cumulative in duration but not strength. In other words, casting it multiple times extends the duration of the effect but will not further increase your speed. A wizard with [[the Eye of the Aethiopica]] can stand in place for a while and cast haste self dozens of times to gain enough turns of speed to last the rest of the game, useful because it allows you to sidestep wearing [[speed boots]]; if the effect wears off, you can always just repeat the process.
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A [[Wizard]] with [[the Eye of the Aethiopica]] can stand in place for a while and cast haste self dozens of times, obtaining enough turns of speed to last the rest of the game - this allows them to free up an armor slot for a different pair of boots, e.g. [[water walking boots]], and the process can be easily repeated by the time it wears off.
  
Haste self is almost useless to barbarians; by the time they might be able to cast it, most barbarians will likely already have speed boots, which can be combined with {{spell of|jumping}}, which is easier to cast. As of [[NetHack 3.6.2]], however, they can advance their skill in escape spells, making it somewhat more likely to see use.
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Despite being their special spell, haste self is difficult for most Barbarians to use due to their [[spellcasting]] penalty - while the spell is possible to cast with sufficient skill and a [[robe]], they may instead opt to combine speed boots with {{spell of|jumping}}, which is easier to cast.
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==History==
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In [[NetHack 3.6.2]], all roles were given the ability to advance their skill in escape spells, making it more plausible for Barbarians to cast haste self.
  
 
==FIQHack==
 
==FIQHack==
 
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In [[FIQHack]], the spellbook of haste self is replaced with the [[spellbook of speed monster]].
In [[FIQHack]] the spellbook of haste self is replaced with the [[spellbook of speed monster]].
 
  
 
==External links==
 
==External links==
 
* [http://www.steelypips.org/nethack/343/spl2-343.html#haste_self NetHack Spells spoiler]
 
* [http://www.steelypips.org/nethack/343/spl2-343.html#haste_self NetHack Spells spoiler]
 
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{{nethack-364}}
 
[[Category:Spellbooks|Haste self]]
 
[[Category:Spellbooks|Haste self]]
{{nethack-364}}
 

Revision as of 17:54, 6 October 2021

spellbook of
+   haste self   Light green spellbook.png
Appearance random
Abundance 3.36%
Base price 300 zm
Weight 50
Turns to read 8
Ink to write 15–29
Spell type escape
Level 3
Power cost 15 Pw
Direction non-directional
Equivalent potion of speed
Special for barbarian

The spellbook of haste self is a spellbook that appears in NetHack. It allows you to learn the haste self spell, and is the special spell for Barbarians.

Effects

When cast, the spell gives you very fast speed temporarily, and can be cast cumulatively to increase the number of turns the effect lasts for. At Unskilled or Basic, the haste effect lasts for 100–109 (more) turns - at Skilled or Expert, it lasts for 160–169 (more) turns.

Unlike a potion of speed, it will not heal wounded legs, but still exercises dexterity when cast.

Strategy

While most NetHack players achieve very fast speed by wearing speed boots, if you need both very fast speed and jumping (e.g., on the Astral Plane), you can combine this spell with a pair of jumping boots. A potion of speed can be just as effective for the short duration required and requires no casting aptitude, but the spell only requires knowledge of it and the ability to cast it reliably.

A Wizard with the Eye of the Aethiopica can stand in place for a while and cast haste self dozens of times, obtaining enough turns of speed to last the rest of the game - this allows them to free up an armor slot for a different pair of boots, e.g. water walking boots, and the process can be easily repeated by the time it wears off.

Despite being their special spell, haste self is difficult for most Barbarians to use due to their spellcasting penalty - while the spell is possible to cast with sufficient skill and a robe, they may instead opt to combine speed boots with jumping, which is easier to cast.

History

In NetHack 3.6.2, all roles were given the ability to advance their skill in escape spells, making it more plausible for Barbarians to cast haste self.

FIQHack

In FIQHack, the spellbook of haste self is replaced with the spellbook of speed monster.

External links

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.