Difference between revisions of "Spellbook of slow monster"

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== Strategy ==
 
== Strategy ==
Slow monster is considered inferior {{spell of|sleep}} spell in most applicable scenarios, with the exception of monsters with both high [[speed]] and [[sleep resistance]], such as [[energy vortex]]es; such monsters are rare, however, and most players thus read it for the eventual confusion-on-demand from the forgotten spell, then blank it and write a more useful spellbook with a [[magic marker]] or [[polypile]] it. However, it may be marginally useful on the [[Plane of Air]], where it will allow you to escape engulfing air elementals.
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Slow monster is considered inferior {{spell of|sleep}} spell in most applicable scenarios, with the exception of monsters with both high [[speed]] and [[sleep resistance]], such as [[energy vortex]]es; such monsters are rare, however, and most players thus read it for the eventual confusion-on-demand from the forgotten spell, then blank it and write a more useful spellbook with a [[magic marker]] or [[polypile]] it. However, it may be marginally useful on the [[Plane of Air]], where it will allow you to escape engulfing [[air elemental]]s.
  
 
==Messages==
 
==Messages==

Revision as of 22:53, 26 July 2020

spellbook of
+   slow monster   Light green spellbook.png
Appearance random
Abundance 3.05%
Base price 200 zm
Weight 50
Turns to read 2
Ink to write 10–19
Spell type enchantment
Level 2
Power cost 10 Pw
Direction beam
Equivalent wand of slow monster

In NetHack, the spellbook of slow monster allows a player to learn the spell of slow monster.

Effects

The spell has the same effect as a wand of slow monster: if cast at a monster and they do not resist, it renders them slow (i.e. 2/3 of their normal speed). If the target(s) were already fast, they are returned to normal speed. If cast at a vortex or air elemental while it has you engulfed, you are immediately expelled.[1]

If zapped at yourself, you lose any intrinsic speed you have.

Strategy

Slow monster is considered inferior sleep spell in most applicable scenarios, with the exception of monsters with both high speed and sleep resistance, such as energy vortexes; such monsters are rare, however, and most players thus read it for the eventual confusion-on-demand from the forgotten spell, then blank it and write a more useful spellbook with a magic marker or polypile it. However, it may be marginally useful on the Plane of Air, where it will allow you to escape engulfing air elementals.

Messages

<Monster> seems to be moving slower.
You zapped a monster, and it has been slowed.
You disrupt <monster>! A huge hole opens up...
You zapped it at a vortex or air elemental who was engulfing you, and will be expelled.
You slow down
You zapped yourself, and no longer have the speed intrinsic.
Your quickness feels less natural.
You zapped yourself and no longer have the speed intrinsic, but you still have extrinsic speed from your speed boots.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.