Difference between revisions of "Straitjacket"

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The '''straitjacket''' ("long-sleeved jacket") is a type of torso "armor" that appears in [[dNetHack]].
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{{armor
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|color=white
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|name=straitjacket
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|appearance=long-sleeved jacket
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|cost=10
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|slot=body armor
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|ac=0 + 1 DR
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|special=<ul><li>[[Magic cancellation (3.4.3)|MC2]]</li><li></li></ul>
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|weight=15
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|material=cloth
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}}<!--this'll have to do until we can prep a formal dnh armor template-->
  
== Use as armor ==
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A '''straitjacket''' is a type of [[body armor]] that appears in [[dNetHack]] and [[notdNetHack]]. It is made of [[cloth]] and appears as a '''long-sleeved jacket''' when unidentified.
  
As armor, the straitjacket (unusually for armor in the torso slot) protects the upper body and arms. It provides MC 2 and no extrinsic.
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==Generation==
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[[Madpeople]] start each game with a worn [[cursed]] straitjacket.
  
However, a straitjacket should never actually be used as armor, due to the risk of becoming trapped in the armor should it become cursed.
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==Description==
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While worn, a straitjacket covers the upper body and arms, and confers 0 base [[AC]], 1 base [[DR]], and grants [[Magic cancellation (3.4.3)|MC2]].
  
== Effects of a cursed straitjacket ==
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A worn cursed straitjacket has several adverse effects: the use of the character's hands are prevented similar to that of a cursed [[two-handed]] weapon, and any actions that use the upper limbs - e.g., the default melee attack, casting spells, wearing and removing armor and other objects, and opening doors - are completely prevented. A character in a cursed straitjacket can only attack in melee by [[kick]]ing if their form allows it, and cannot attack at all if anything would prevent kicking, such as standing in [[shallow water]] or being at [[stressed]] levels of encumbrance or worse. [[Weldproof]]ing does not prevent these effects, as the straitjacket is stuck to itself rather than the character's body.
  
A cursed straitjacket prevents the use of the hands, acting as if your hands were welded to a [[Two-handed#Strategy|cursed two-handed weapon]], notably preventing donning and doffing armor, opening doors, and casting spells. Additionally, a cursed jacket prevents any attack that uses the upper limbs, notably including the player-character's default melee attack. While stuck in a jacket, the PC will fall back on their [[kick]] attack if possible, becoming completely unable to attack if their kick attack is somehow blocked (such as by standing in shallow water).
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==Strategy==
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Similar to the [[Convict]], removing the cursed straitjacket is one of the primary tasks for a starting Madperson - various standard methods of [[curse removal]] and removing armor are viable to this end, though some may be less practical than others depending on the circumstances:
  
== Escaping a cursed straitjacket ==
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* Successful [[prayer]] can uncurse the jacket, as your [[god]] considers this a major [[trouble]] - unfortunately, Madpeople start the game with [[angry]] gods and must appease them prior to praying seeking any other form of favor from their deity.
 
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* A [[scroll of remove curse]] or an [[effigy]] will uncurse the jacket.
Because the jacket is stuck to itself, weld-proof-ness offers no protection against a cursed straitjacket. There are, however, numerous methods of escape. Some more frequent methods are as follows (see [[curse removal]] for a complete list):
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* A [[scroll of destroy armor]] can destroy the jacket - be sure to remove any other worn armor prior to reading a scroll you suspect to be or have identified as destroy armor.
* Prayer. The gods recognize being stuck in a jacket as a major [[trouble]], and so are quite likely to free you. (note that [[Madmen]], who start the game stuck in a jacket, also start with [[anger|angry]] gods!)
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* Some [[shopkeeper]]s offer curse removal as a [[Shopkeeper services|service]], though gaining access to the [[shop]] often requires waiting for an [[intelligent monster]] to open the door.
* A scroll of remove curse or an [[effigy]] will lift the curse and allow escape.
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* A [[Nymph (monster class)|nymph]] that seduces you can remove the jacket as normal, and an encounter with a [[foocubus]] allows them to remove the jacket as well.
* A scroll of destroy armor will destroy the jacket as normal.
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** Amusingly, a nymph that steals or picks up a cursed straitjacket may proceed to trap herself in the jacket, preventing further theft attacks.
* Shopkeepers sometimes offer curse removal as a [[Shopkeeper_services|shop service]]. Gaining access to a shop may require waiting for an intelligent monster to open the door for you!
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** Yuki-onna characters are immune to seduction from other nymphs, though they can still initiate encounters with foocubi.
* Allowing the jacket to be stolen by a [[nymph]]. Amusingly, the nymph may proceed to trap herself in the jacket, preventing further theft attacks.
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* [[Polymorph]]ing into a form of a different size can destroy the straitjacket or shrink the character out of it.
* Allowing the jacket to be removed by a [[foocubus]].
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* A [[magic trap]] has a 4.8% chance of applying a [[remove curse]] effect, which can uncurse the straitjacket.
* Polymorphing to a form that breaks or shrinks out of the jacket.
 
* A [[magic trap]] may uncurse the jacket (4.8% chance).
 
 
{{variant-343}}
 
{{variant-343}}
[[Category:dNethack Items]]
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[[Category:dNetHack body armor]]
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[[Category:notdNetHack body armor]]

Revision as of 14:33, 2 March 2024

[   straitjacket  
Appearance long-sleeved jacket
Slot body armor
AC 0 + 1 DR
Special
Base price 10 zm
Weight 15
Material cloth

A straitjacket is a type of body armor that appears in dNetHack and notdNetHack. It is made of cloth and appears as a long-sleeved jacket when unidentified.

Generation

Madpeople start each game with a worn cursed straitjacket.

Description

While worn, a straitjacket covers the upper body and arms, and confers 0 base AC, 1 base DR, and grants MC2.

A worn cursed straitjacket has several adverse effects: the use of the character's hands are prevented similar to that of a cursed two-handed weapon, and any actions that use the upper limbs - e.g., the default melee attack, casting spells, wearing and removing armor and other objects, and opening doors - are completely prevented. A character in a cursed straitjacket can only attack in melee by kicking if their form allows it, and cannot attack at all if anything would prevent kicking, such as standing in shallow water or being at stressed levels of encumbrance or worse. Weldproofing does not prevent these effects, as the straitjacket is stuck to itself rather than the character's body.

Strategy

Similar to the Convict, removing the cursed straitjacket is one of the primary tasks for a starting Madperson - various standard methods of curse removal and removing armor are viable to this end, though some may be less practical than others depending on the circumstances:

  • Successful prayer can uncurse the jacket, as your god considers this a major trouble - unfortunately, Madpeople start the game with angry gods and must appease them prior to praying seeking any other form of favor from their deity.
  • A scroll of remove curse or an effigy will uncurse the jacket.
  • A scroll of destroy armor can destroy the jacket - be sure to remove any other worn armor prior to reading a scroll you suspect to be or have identified as destroy armor.
  • Some shopkeepers offer curse removal as a service, though gaining access to the shop often requires waiting for an intelligent monster to open the door.
  • A nymph that seduces you can remove the jacket as normal, and an encounter with a foocubus allows them to remove the jacket as well.
    • Amusingly, a nymph that steals or picks up a cursed straitjacket may proceed to trap herself in the jacket, preventing further theft attacks.
    • Yuki-onna characters are immune to seduction from other nymphs, though they can still initiate encounters with foocubi.
  • Polymorphing into a form of a different size can destroy the straitjacket or shrink the character out of it.
  • A magic trap has a 4.8% chance of applying a remove curse effect, which can uncurse the straitjacket.