Trident
) | |
---|---|
Name | trident |
Appearance | trident |
Damage vs. small | 1d6+1 |
Damage vs. large | 3d4 |
To-hit bonus | +0 |
Weapon skill | trident |
Size | one-handed |
Base price | 5 zm (+10/positive enchant) |
Weight | 25 |
Material | iron |
A trident is a kind of weapon. It has a special +4 to-hit bonus against swimming monsters that are in water. If the monster is not in water, there is still a +2 to-hit bonus if it is one of the snakes or the sea monsters.[1]
The trident averages 7.5 damage versus large monsters, one point more than a katana, making it the most damaging one-handed non-artifact weapon versus large monsters. Along with the silver saber, crysknife and katana, the trident is one of the best choices for twoweaponing.
Generation
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Average damage calculation
We assume the player has expert skill in long sword, which gives a +2 damage bonus. This is assumed despite the fact that no class can actually have expert skill (so as to be on a level playing field with other weapon tables). A blessed weapon deals 1d4 extra damage against demons and undead. The worst case scenario is against a small, non-undead, non-demon. The best case scenario is against a large undead/demon monster.
Weapon | Against regular small monsters | Against regular large monsters | Worst case scenario | Best case scenario |
---|---|---|---|---|
Blessed trident +0 | ||||
Blessed trident +7 | ||||
Blessed trident +9 |
Despite the inclusion in the above table, attempting to enchant a trident to +9 is generally a very bad idea, as they're quite rare.
Trident skill
Trident | |
---|---|
Max | Role |
Basic | |
Skilled |
The trident is the only weapon to use the trident skill. There are no artifact tridents.