Difference between revisions of "Wand of fire"
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− | The '''wand of fire''' is quite easy to identify; [[engrave]] with it and it will burn into the ground. (Engraving into [[ice]] complicates things.) It is one of those directional attack wands; in emergencies, [[you]] can use it against most [[monster]]s. The [[ | + | The '''wand of fire''' is quite easy to identify; [[engrave]] with it and it will burn into the ground. (Engraving into [[ice]] complicates things.) It is one of those directional attack wands; in emergencies, [[you]] can use it against most [[monster]]s. The wand shoots beams of fire, dealing 12d6 damage to non-[[fire resistance|fire resistant]] targets. The beam bounces when it hits walls or targets with [[reflection]]. |
You want to obtain [[reflection]] or [[fire resistance]] to guard against monsters employing a wand of fire against you. Otherwise, be careful to leave enough room so that your own bolts of fire do not bounce from a [[wall]] back at you. | You want to obtain [[reflection]] or [[fire resistance]] to guard against monsters employing a wand of fire against you. Otherwise, be careful to leave enough room so that your own bolts of fire do not bounce from a [[wall]] back at you. |
Revision as of 23:46, 10 January 2007
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Name | fire |
Appearance | random |
Base price | 175 zm |
Weight | 7 |
Type | ray |
Maximum charges | 8 |
Monster use | Will not be used by monsters. |
The wand of fire is quite easy to identify; engrave with it and it will burn into the ground. (Engraving into ice complicates things.) It is one of those directional attack wands; in emergencies, you can use it against most monsters. The wand shoots beams of fire, dealing 12d6 damage to non-fire resistant targets. The beam bounces when it hits walls or targets with reflection.
You want to obtain reflection or fire resistance to guard against monsters employing a wand of fire against you. Otherwise, be careful to leave enough room so that your own bolts of fire do not bounce from a wall back at you.
A wand of fire's most popular use is to burn Elbereth into the ground. A wand of fire's Elbereth will never degrade, and only the player can remove the engraving (by making it disappear with a wand of cancellation, make invisible, or cold).
Generation
Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 4% chance that a randomly-generated wand will be a wand of fire.
SLASH'EM
In SLASH'EM, the Flame Mage role conveniently starts with a wand of fire.