Difference between revisions of "Wand of fire"

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You want to obtain [[reflection]] or [[fire resistance]] to guard against monsters employing a wand of fire against you. Otherwise, be careful to leave enough room so that your own bolts of fire do not bounce from a [[wall]] back at you.
 
You want to obtain [[reflection]] or [[fire resistance]] to guard against monsters employing a wand of fire against you. Otherwise, be careful to leave enough room so that your own bolts of fire do not bounce from a [[wall]] back at you.
  
A wand of fire's most popular use is to burn [[Elbereth]] into the ground. A wand of fire's Elbereth will never degrade, and only the player can remove the engraving (by making it disappear with a [[wand of cancellation]] or [[wand of make invisible|make invisible]], teleporting it with a [[wand of teleportation]], polymorphing it with a [[wand of polymorph]], or overwriting it with a [[wand of lightning]] or fire). It will also become useful should you find yourself [[slime]]d.
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In 3.4.3, a wand of fire's most popular use is to burn [[Elbereth]] into the ground. A wand of fire's Elbereth will never degrade, and only the player can remove the engraving (by making it disappear with a [[wand of cancellation]] or [[wand of make invisible|make invisible]], teleporting it with a [[wand of teleportation]], polymorphing it with a [[wand of polymorph]], or overwriting it with a [[wand of lightning]] or fire). It will also become useful should you find yourself [[slime]]d.
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In 3.6.0, even a wand of fire's engravings e.g., Elbereth, are not permanent and will degrade eventually.
  
 
Intelligent monsters have a chance to carry scrolls or potions -- they are almost always destroyed by the wand.
 
Intelligent monsters have a chance to carry scrolls or potions -- they are almost always destroyed by the wand.

Revision as of 15:05, 10 December 2015

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Name fire
Appearance random
Abundance 4%
Base price 175 zm
Weight 7
Type ray
Maximum charges 8
Monster use May be used offensively by monsters.

The wand of fire is quite easy to identify; engrave with it and it will burn into the ground. (Engraving into ice complicates things.) It is one of those directional attack wands; in emergencies, you can use it against most monsters. The wand shoots beams of fire, dealing 6d6 damage to non-fire resistant targets. It does an additional 7 damage if the monster is cold resistant. The beam bounces when it hits walls or targets with reflection.

You want to obtain reflection or fire resistance to guard against monsters employing a wand of fire against you. Otherwise, be careful to leave enough room so that your own bolts of fire do not bounce from a wall back at you.

In 3.4.3, a wand of fire's most popular use is to burn Elbereth into the ground. A wand of fire's Elbereth will never degrade, and only the player can remove the engraving (by making it disappear with a wand of cancellation or make invisible, teleporting it with a wand of teleportation, polymorphing it with a wand of polymorph, or overwriting it with a wand of lightning or fire). It will also become useful should you find yourself slimed.

In 3.6.0, even a wand of fire's engravings e.g., Elbereth, are not permanent and will degrade eventually.

Intelligent monsters have a chance to carry scrolls or potions -- they are almost always destroyed by the wand.

SLASH'EM

In SLASH'EM, the Flame Mage role conveniently starts with a wand of fire.