Web

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" web Web.png
Generates level 7+ and with giant spiders
Effect Prevents movement

A spider web is a rare type of non-magical trap. It is the only trap to use the " symbol, rather than the ^ symbol.

Generation

Wherever a web trap randomly generates, a giant spider is also generated[1]. Conversely, when a giant spider generates at level-generation time, a web trap will usually be created under it[2].

You can produce webs with the #monster command if you are a spider. All web-related messages reflect whether things are happening to "your web" or "a spider web".

Effects

Acidic monsters dissolve webs they step into, and fiery monsters burn them away. Spiders, amoeboid monsters, and whirly monsters may move into webs without becoming stuck[3]. Fiery monsters are specifically fire vortices, flaming spheres, fire elementals and salamanders.[4]

The above effects also apply to players polymorphed into such forms.

On players

When triggered, you will be unable to escape it for 0–12 turns, depending on your strength:

Min Strength Max Strength Min turns stuck Max turns stuck
0 3 6 11
4 5 6 9
6 8 4 7
9 11 4 5
12 14 2 3
15 17 1 2
18 18/49 1 1
18/50 25 0 0

If your strength was high enough to escape in 0 turns, then the web is destroyed[5]. If you are wielding Sting, you always escape in 1 turn leaving the web intact[6].

On monsters

Titanotheres, balucitheria, purple worms, jabberwocks, iron golems, balrogs, krakens, and mastodons tear through webs on the same turn they walk into them, destroying the web[7]. (Orion, The Norn, Lord Surtur and Cyclops can also tear through webs in the unlikely event they walk into one).

Removal

Attempting to untrap stuck monsters risks trapping you and spreading the web, unless you are polymorphed into a spider[8][9].

Walk in with greater than 18/50 strength, or burn away with a wand of fire. If you fail to #untrap a monster that is in a web, you will become stuck in a second web that is created at your current position. You can fill up the entire dungeon with webs in this way, if you so choose.

History

Webs were added in NetHack 1.3d.

Messages

You take a walk on your web.
You are a spider, and walked on a web made by you without being stuck.
There is a spider web here.
As above, but you did not make the web.
You stumble into <a/your> spider web!
You got stuck in a web. If you made the web, it's described as "your" web.
You float into <a/your> spider web!
As above, but you were levitating.
You lead <steed> into <a/your> spider web!
You were riding and your steed got stuck to a web.
You tear through <a/your> web!
Your strength was high enough to escape the web in 0 turns, the web was destroyed.
You hear the roaring of a confused bear!
A bugbear or owlbear got stuck in a web outside your sight.
<monster> is caught in <a/your> spider web.
A monster got stuck in a web.
<monster> tears through <a/your> spider web!"
A monster escaped a web in 0 turns, the web was destroyed.
<monster> avoids <a/your> spider web!"
A monster avoided getting stuck.
Sting cuts through the web!
You were wielding Sting and escaped without destroying the web.
You float up slightly, but you are still stuck in the web.
You started levitating while trapped in a web.
The webbing sticks to you. You're caught too!
You failed to untrap the web, and got stuck.
You succeed in removing <a/your> web.
You removed a web.[10]

Encyclopedia entry

Oh what a tangled web we weave,
When first we practise to deceive!

[ Marmion, by Sir Walter Scott ]

References