Difference between revisions of "Wounded legs"

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(Royal jelly heals wounded legs)
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Legs may be wounded by:
 
Legs may be wounded by:
  
*A [[xan]]'s attack
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*A [[xan]]'s attack<ref>{{sourcecode|mhitu.c|1136}}</ref>
*An exploding [[land mine]]
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*An exploding [[land mine]]<ref>{{sourcecode|trap.c|1129}}</ref>
*Jumping out of a [[bear trap]]  (this wound can last a very long time)
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*Jumping out of a [[bear trap]]<ref>{{sourcecode|apply.c|1314}}</ref> (this wound can last a very long time)
*Trying to jump when you are stuck in the floor (from being caught in [[lava]] when it solidified)
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*Trying to jump when you are stuck in the floor (from being caught in [[lava]] when it solidified)<ref>{{sourcecode|apply.c|1332}}</ref>
*[[Fumbling]] with a [[cursed]] [[digging tool]]
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*[[Fumbling]] with a [[cursed]] [[digging tool]]<ref>{{sourcecode|dig.c|241}}</ref>
*Kicking walls, objects, or nothing
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*Kicking walls, objects, or nothing<ref>{{sourcecode|dokick.c|789}}</ref><ref>{{sourcecode|dokick.c|1021}}</ref>
*Falling off your [[steed]]
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*Falling off your [[steed]]<ref>{{sourcecode|steed.c|483}}</ref>
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* dropping a [[heavy iron ball]] into a hole, trapdoor, or down [[stairs]] while caught in a [[bear trap]]<ref>{{sourcecode|ball.c|669}}</ref>
  
A blessed or uncursed [[potion of speed]] will cure wounded legs.
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Wounded legs may be healed by:
  
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* eating a blessed or uncursed [[lump of royal jelly]]<ref>{{sourcecode|eat.c|1690}}</ref>
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* quaffing a blessed or uncursed [[potion of speed]]<ref>{{sourcecode|potion.c|727}}</ref>
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* [[prayer]]<ref>{{sourcecode|pray.c|428}}</ref>; it is considered a minor problem<ref>{{sourcecode|pray.c|73}}</ref>
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* sitting on a [[throne]] and [[You feel|feeling]] "much, much better!"<ref>{{sourcecode|sit.c|179}}</ref>
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* waiting for legs to heal on their own<ref>{{sourcecode|timeout.c|298}}</ref>
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==References==
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<references/>
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{{nethack-343}}
 
[[Category:Intrinsics]]
 
[[Category:Intrinsics]]

Revision as of 01:38, 8 May 2008

Wounded legs is an intrinsic property generally considered undesirable. With wounded legs, your dexterity is reduced by one and abused evey five turns. You are unable to jump or kick anything, and you become significantly more burdened. However, it is temporary, lasting usually only a few turns. After it is gone, your dexterity returns to its normal level.

Legs may be wounded by:

Wounded legs may be healed by:

References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.