Difference between revisions of "Wounded legs"

From NetHackWiki
Jump to navigation Jump to search
m (Spelling, note about encumbrance)
Line 1: Line 1:
'''Wounded legs''' is an [[intrinsic]] [[property]] generally considered undesirable. With wounded legs, your [[dexterity]] is reduced by one and [[abuse]]d evey five turns. You are unable to [[jump]] or [[kick]] anything, and you become significantly more burdened. However, it is temporary, lasting usually only a few turns. After it is gone, your dexterity returns to its normal level.
+
'''Wounded legs''' is an [[intrinsic]] [[property]] generally considered undesirable. With wounded legs, your [[dexterity]] is reduced by one and [[abuse]]d every five turns. You are unable to [[jump]] or [[kick]] anything, and you become significantly more burdened. However, it is temporary, lasting usually only a few turns. After it is gone, your dexterity returns to its normal level and your [[encumbrance]] returns to its previous level.
  
 
Legs may be wounded by:
 
Legs may be wounded by:
Line 10: Line 10:
 
*Kicking walls, objects, or nothing<ref>{{sourcecode|dokick.c|789}}</ref><ref>{{sourcecode|dokick.c|1021}}</ref>
 
*Kicking walls, objects, or nothing<ref>{{sourcecode|dokick.c|789}}</ref><ref>{{sourcecode|dokick.c|1021}}</ref>
 
*Falling off your [[steed]]<ref>{{sourcecode|steed.c|483}}</ref>
 
*Falling off your [[steed]]<ref>{{sourcecode|steed.c|483}}</ref>
* dropping a [[heavy iron ball]] into a hole, trapdoor, or down [[stairs]] while caught in a [[bear trap]]<ref>{{sourcecode|ball.c|669}}</ref>
+
*Dropping a [[heavy iron ball]] into a hole, trapdoor, or down [[stairs]] while caught in a [[bear trap]]<ref>{{sourcecode|ball.c|669}}</ref>
  
 
Wounded legs may be healed by:
 
Wounded legs may be healed by:
  
* eating a blessed or uncursed [[lump of royal jelly]]<ref>{{sourcecode|eat.c|1690}}</ref>
+
* Eating a blessed or uncursed [[lump of royal jelly]]<ref>{{sourcecode|eat.c|1690}}</ref>
* quaffing a blessed or uncursed [[potion of speed]]<ref>{{sourcecode|potion.c|727}}</ref>
+
* Quaffing a blessed or uncursed [[potion of speed]]<ref>{{sourcecode|potion.c|727}}</ref>
* [[prayer]]<ref>{{sourcecode|pray.c|428}}</ref>; it is considered a minor problem<ref>{{sourcecode|pray.c|73}}</ref>
+
* [[Prayer]]<ref>{{sourcecode|pray.c|428}}</ref>; it is considered a minor problem<ref>{{sourcecode|pray.c|73}}</ref>
* sitting on a [[throne]] and [[You feel|feeling]] "much, much better!"<ref>{{sourcecode|sit.c|179}}</ref>
+
* Sitting on a [[throne]] and [[You feel|feeling]] "much, much better!"<ref>{{sourcecode|sit.c|179}}</ref>
* waiting for legs to heal on their own<ref>{{sourcecode|timeout.c|298}}</ref>
+
* Waiting for legs to heal on their own<ref>{{sourcecode|timeout.c|298}}</ref>
  
 
==References==
 
==References==

Revision as of 22:06, 6 November 2008

Wounded legs is an intrinsic property generally considered undesirable. With wounded legs, your dexterity is reduced by one and abused every five turns. You are unable to jump or kick anything, and you become significantly more burdened. However, it is temporary, lasting usually only a few turns. After it is gone, your dexterity returns to its normal level and your encumbrance returns to its previous level.

Legs may be wounded by:

Wounded legs may be healed by:

References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.