Difference between revisions of "Wraith (monster class)"

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{{otheruses||the monster|Wraith}}
 
{{otheruses||the monster|Wraith}}
In ''[[NetHack]]'', the '''wraith''' [[monster class]] contains monsters represented by the symbol {{white|W}}:{{refsrc|src/monst.c|1884|version=NetHack 3.6.6}}
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The '''weaith''' is a [[monster class]] that appears in ''[[NetHack]]'', and is represented by an uppercase [[W]] glyph ({{white|W}}). Wraiths are designated internally by the macro '''S_WRAITH'''.{{refsrc|include/monsym.h|63|version=NetHack 3.6.7}}
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The monster class contains the following monsters:{{refsrc|src/monst.c|1884|version=NetHack 3.6.7}}
  
 
* {{monsymlink|barrow wight}}
 
* {{monsymlink|barrow wight}}
 
* {{monsymlink|wraith}}
 
* {{monsymlink|wraith}}
 
* {{monsymlink|Nazgul}}
 
* {{monsymlink|Nazgul}}
 
Wraiths are designated internally by the macro '''S_WRAITH'''.{{refsrc|include/monsym.h|63|version=NetHack 3.6.6}}
 
  
 
==Common traits==
 
==Common traits==
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===Generation===
 
===Generation===
Wraiths are the second [[quest]] enemy class for [[Priest]]s and [[Wizard]]s.{{refsrc|src/role.c|301|version=NetHack 3.6.6|comment=Priest quest monster classes}}{{refsrc|src/role.c|565|version=NetHack 3.6.6|comment=Wizard quest monster classes}}
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Wraiths are the second [[quest]] enemy class for [[Priest]]s and [[Wizard]]s.{{refsrc|src/role.c|301|version=NetHack 3.6.6|comment=Priest quest monster classes}}{{refsrc|src/role.c|565|version=NetHack 3.6.7|comment=Wizard quest monster classes}}
  
 
==Variants==
 
==Variants==
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==References==
 
==References==
 
<references/>
 
<references/>
{{nethack-366}}
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[[Category:Monster classes]]
 
[[Category:Monster classes]]

Revision as of 12:47, 27 October 2023

For the monster, see Wraith.

The weaith is a monster class that appears in NetHack, and is represented by an uppercase W glyph (W). Wraiths are designated internally by the macro S_WRAITH.[1]

The monster class contains the following monsters:[2]

Common traits

All wraiths are chaotic-aligned humanoid undead monsters of human size, and move at the same base speed as an unhasted, unburdened player. They possess a drain life attack, are unbreathing, and have resistance cold, sleep and poison. Wraiths are always generated hostile, can be genocided, and will follow the player between levels.

Players killed by a member of the wraith class rise as a wraith monster in any bones file created.[3]

Generation

Wraiths are the second quest enemy class for Priests and Wizards.[4][5]

Variants

xNetHack

In xNetHack, the ghost monster class is folded into the wraith class to reduce the number of punctuation-based glyphs.

References