Difference between revisions of "Wraith (monster class)"
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m (Seems odd to refer to a collection of monsters as "the wraith") |
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==Characteristics== | ==Characteristics== | ||
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Players killed by a member of the wraith class rise as a {{monsymlink|wraith}} monster in any bones file created.{{refsrc|end.c|229|comment=players killed by a W rise as a wraith}} | Players killed by a member of the wraith class rise as a {{monsymlink|wraith}} monster in any bones file created.{{refsrc|end.c|229|comment=players killed by a W rise as a wraith}} | ||
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===Common traits=== | ===Common traits=== | ||
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Wraiths hold the following traits in common.<ref name="monst.c"/> They all: | Wraiths hold the following traits in common.<ref name="monst.c"/> They all: | ||
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* will [[follow]] the player between levels | * will [[follow]] the player between levels | ||
* are always generated [[hostile]] | * are always generated [[hostile]] | ||
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+ | ==Variants== | ||
+ | ===xNetHack=== | ||
+ | In [[xNetHack]], the [[Ghost (monster class)|ghost monster class]] is folded into the wraith class to reduce the number of punctuation-based glyphs. | ||
==References== | ==References== | ||
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[[Category:Monster classes]] | [[Category:Monster classes]] | ||
− | {{nethack- | + | {{nethack-366}} |
Revision as of 01:48, 19 April 2021
- For the monster, see Wraith.
The wraith monster class contains monsters represented by the symbol W:[1]
- W barrow wight
- W wraith
- W Nazgul
Wraiths are designated internally by the macro S_WRAITH.[2][3]
Characteristics
Players killed by a member of the wraith class rise as a W wraith monster in any bones file created.[4]
Wraiths are the second quest enemy class for Priests and Wizards.[5]
Common traits
Wraiths hold the following traits in common.[1] They all:
- are humanoid
- are undead
- are human sized
- are normal speed (12)
- are chaotic
- can be genocided
- possess a drain life attack
- resist cold, sleep and poison
- are breathless
- will follow the player between levels
- are always generated hostile
Variants
xNetHack
In xNetHack, the ghost monster class is folded into the wraith class to reduce the number of punctuation-based glyphs.
References
- ↑ 1.0 1.1 Wraiths in monst.c: Wraiths and their attributes
- ↑ monsym.h in NetHack 3.4.3, line 60: S_WRAITH macro
- ↑ include/monsym.h in NetHack 3.6.4, line 63: S_WRAITH macro as of 3.6.4
- ↑ end.c in NetHack 3.4.3, line 229: players killed by a W rise as a wraith
- ↑ Priest in role.c, Wizard in role.c: Wraiths are an enemy class for Priests and Wizards