Difference between revisions of "You hear"
(→The following messages need categorization:: anyone's guess) |
Ray Chason (talk | contribs) ("You hear a splat nearby" correctly categorized. etc.; 343) |
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*: Self-explanatory. | *: Self-explanatory. | ||
*'''You hear a door open/crash open/unlock and open''' | *'''You hear a door open/crash open/unlock and open''' | ||
− | *:A monster has opened/bashed a [[door]] out of your sight. [[Shopkeeper]]s and the [[Riders]] might unlock doors. | + | *:A monster has opened/bashed a [[door]] out of your sight. [[Shopkeeper]]s and the [[Riders]] might unlock doors, as might a monster carrying a [[skeleton key]] (usually a [[nymph]] who has stolen one). |
*'''You hear a blast.''' | *'''You hear a blast.''' | ||
*:An unseen [[gas spore]] has exploded. | *:An unseen [[gas spore]] has exploded. | ||
Line 53: | Line 53: | ||
*:A [[dart trap]] you stepped on has been destroyed instead of activating. | *:A [[dart trap]] you stepped on has been destroyed instead of activating. | ||
*'''You hear a rushing noise nearby.''' | *'''You hear a rushing noise nearby.''' | ||
− | *:A vortex or air elemental you couldn't see attempted to engulf you but attacked the wrong space. | + | *:A [[vortex]] or [[air elemental]] you couldn't see attempted to engulf you but attacked the wrong space. |
− | + | *'''You hear a splat nearby.''' | |
+ | *:As above, but the attacking monster is an [[ochre jelly]] or [[Juiblex]]. | ||
==The following messages are associated with [[Zoo]]s:== | ==The following messages are associated with [[Zoo]]s:== | ||
*'''You hear a sound reminiscent of a seal barking''' | *'''You hear a sound reminiscent of a seal barking''' | ||
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*'''You hear a thud.''' | *'''You hear a thud.''' | ||
*'''You hear a clank.''' | *'''You hear a clank.''' | ||
− | |||
− | |||
{{disambig}} | {{disambig}} | ||
+ | {{nethack-343}} |
Revision as of 04:04, 6 June 2008
There are several messages starting with You hear:
Contents
- 1 The following messages are associated with Monsters and/or Traps:
- 2 The following messages are associated with Zoos:
- 3 Sinks
- 4 The following messages are associated with fountains:
- 5 Vaults
- 6 The following messages are associated with scrolls:
- 7 The following messages are associated with Shopkeepers:
- 8 Oracle
- 9 Throne room
- 10 Beehive
- 11 Graveyard
- 12 Barracks
- 13 Swamp
- 14 Tools
- 15 The following messages are associated with Pets:
- 16 The following messages need categorization:
The following messages are associated with Monsters and/or Traps:
- You hear some noises or You hear some noises in the distance
- Your pet is fighting some monster out of your sight, or two monsters are fighting, perhaps due to conflict.
- You hear a jackal/wolf howling at the moon
- There's a werejackal/werewolf somewhere on the level.
- You hear a nearby/distant zap.
- An unseen monster has zapped a wand.
- You hear a chugging sound.
- An unseen monster is drinking a potion.
- You hear a slurping sound or You hear several slurping sounds
- There's a gelatinous cube somewhere on the level, eating junk.
- You hear a crunching sound
- There's a metallivore somewhere on the level, eating a metallic object.
- You hear crashing rock
- There's a dwarf or a tunnelling monster somewhere on the level that is digging through walls.
- You hear something crash through the ground.
- A monster you cannot see has just gone through a hole in the ground.
- You hear rumbling in the distance
- Some monster set off a boulder trap out of your sight.
- You hear someone bowling.
- Some monster set off a boulder trap out of your sight, and you are hallucinating.
- You hear a rumbling stop abruptly
- An unseen boulder rolled on to a teleport trap.
- You hear a loud crash!
- An unseen rolling boulder hit another boulder.
- You hear a monster behind the boulder.. perhaps that is why you cannot move it
- Self-explanatory.
- You hear a door open/crash open/unlock and open
- A monster has opened/bashed a door out of your sight. Shopkeepers and the Riders might unlock doors, as might a monster carrying a skeleton key (usually a nymph who has stolen one).
- You hear a blast.
- An unseen gas spore has exploded.
- You hear a distant explosion.
- A monster somewhere on the level has opened a trapped door.
- Kaablamm! You hear an explosion in the distance.
- A monster somewhere on the level has stepped on a landmine.
- You hear a distant squeaking sound
- A monster somewhere on the level has set off a squeaky board trap.
- You hear the roar of a confused bear!
- You hear the roar of an angry bear!
- You hear a deafening roar!
- A magic trap you activated summoned monsters in your vicinity, while you're blind.
- You hear distant howling.
- You stepped on a harmless magic trap.
- You hear the moon howling at you.
- You stepped on a harmless magic trap while hallucinating.
- You hear a loud click!
- An arrow trap you stepped on has been destroyed instead of activating.
- You hear a soft click!
- A dart trap you stepped on has been destroyed instead of activating.
- You hear a rushing noise nearby.
- A vortex or air elemental you couldn't see attempted to engulf you but attacked the wrong space.
- You hear a splat nearby.
- As above, but the attacking monster is an ochre jelly or Juiblex.
The following messages are associated with Zoos:
- You hear a sound reminiscent of a seal barking
- You hear a sound reminiscent of an elephant stepping on a peanut
- You hear Doctor Doolittle! (hallucinating)
Doctor Dolittle (note the spelling) is a fictional doctor who works with animals.
Sinks
- You hear a slow drip.
- You hear a gurgling noise.
- You hear dishes being washed! (hallucinating)
The following messages are associated with fountains:
- You hear water falling on coins.
- You hear the splashing of a naiad.
- You hear bubbling water.
- You hear a soda fountain! (hallucinating)
A soda fountain is a device which dispenses soft drinks, and by extension a small eatery that sells them.
Vaults
- You hear the footsteps of a guard on patrol.
- You hear someone counting money.
- You hear the quarterback calling the play. (hallucinating)
- You hear someone searching. (Vault raided and empty)
The following messages are associated with scrolls:
Scroll of scare monster
- You hear maniacal laughter close by.
- You hear maniacal laughter in the distance.
- You hear sad wailing close by.
- You hear sad wailing in the distance.
The following messages are associated with Shopkeepers:
- You hear someone cursing shoplifters.
- You hear the chime of a cash register.
- You hear Neiman and Marcus arguing! (hallucinating)
Neiman Marcus is an upscale department store in the United States.
Oracle
- You hear snoring snakes.
- You hear a strange wind.
- You hear convulsive ravings.
- You hear someone say "No more woodchucks!" (hallucinating)
- You hear a loud ZOT! (hallucinating)
The last two sounds heard while hallucinating are references to the Internet Oracle.
Throne room
- You hear the tones of courtly conversation.
- You hear a sceptre pounded in judgment.
- Someone shouts "Off with his/her head!" (his or her based on player gender)
- You hear Queen Beruthiel's cats! (hallucinating)
Queen Berúthiel of Tolkien's works was notorious for her cats.
Beehive
- You hear a low buzzing.
- You hear an angry drone.
- You hear bees in your bonnet! (hallucinating, wearing helmet)
- You hear bees in your (nonexistent) bonnet! (hallucinating, not wearing helmet)
Graveyard
- You suddenly realize it is unnaturally quiet.
- The hair on the back of your neck stands up.
- The hair on your head seems to stand up. (hallucinating)
The hair, neck, and head vary depending on the player's race.
Barracks
- You hear blades being honed.
- You hear loud snoring.
- You hear dice being thrown.
- You hear General MacArthur! (hallucinating)
General of the Army Douglas MacArthur was a famous United States Army general and field marshal of the Phillipine Army.
Swamp
- You hear mosquitoes!
- You smell marsh gas!
- You hear Donald Duck! (hallucinating)
Donald Duck is a Walt Disney cartoon and comic-book character.
Tools
Stethoscope
- You barely hear faint splashing
- You applied the stethoscope up or down while underwater.
- You hear the crackling of hellfire
- You applied the stethoscope to the floor of the castle, beneath which lies the Valley of the Dead.
- You hear your heart beat
- The stethoscope is cursed.
- You hear a faint typing noise
- You applied the stethoscope to the edge of the map.
- You hear a hollow sound. This must be a secret door/passage!
- You applied the stethoscope to a wall concealing a secret door/passage.
- You hear a voice say, "It's dead, Jim."
- You applied the stethoscope down, to a corpse, while hallucinating.
The following messages are associated with Pets:
- You hear the rumble of distant thunder...
- You killed your pet.
- You hear the studio audience applaud!
- You killed your pet while hallucinating. The studio audience refers to the audience present for the filming of a television program, providing background applause and laughter.
The following messages need categorization:
- You hear a soft crackling
- You hear a crackling sound
- You hear the howling of the CwnAnnwn... - player is about to die...
- You hear hissing gas.
- Fire has boiled away water out of your vision.
- You hear a twang followed by a thud.
- A trapdoor has been locked out of your vision.
- You hear a crashing sound.
- A door, secret door, or trapdoor has been destroyed out of your vision.
- You hear something shatter!
- A fragile item has been destroyed out of your vision.
- You hear a thud.
- You hear a clank.
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This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
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