Mithril-coat

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[   dwarvish mithril-coat   Dwarvish mithril-coat.png
Appearance dwarvish mithril-coat
Slot body armor
AC 6
Special
Base price 240 zm
Weight 150
Material mithril
[   elven mithril-coat   Elven mithril-coat.png
Appearance elven mithril-coat
Slot body armor
AC 5
Special
Base price 240 zm
Weight 150
Material mithril

The dwarvish mithril-coat and elven mithril-coat are two types of body armor found in NetHack. While neither is as effective as a good suit of dragon scale mail, they are both much lighter than other high-AC suits.

Being made of mithril, they are immune to erosion, but they still hinder spellcasting.

While the dwarvish mithril-coat has one higher natural AC than its elven counterpart, it cannot be safely enchanted if above +3, while the elven mithril-coat can be enchanted even at +5. Thus, a dwarvish coat is slightly superior when unenchanted, but an elven coat is slightly superior when fully enchanted.

Strategy

Mithril-coats are very helpful in the early game because of their high AC and low weight. They will often provide as much AC as the rest of the adventurer's armor combined, and the extra carrying capacity is particularly useful for early characters with low strength and no bag of holding.

Players will usually exchange their mithril for dragon scale mail when it becomes available, which makes them reluctant to spend scrolls of enchant armor on their mithril-coats. For this reason the dwarvish variety is usually considered better, though the difference between the two is small.

Because mithril-coats are metallic, characters proficient in combat spellcasting (such as Wizards) will often ignore them and wear studded leather armor instead. If this is not available, it might be a good idea to temporarily sacrifice spellcasting for the increased protection afforded by mithril.

Generation

Variants

Many variants, particularly those based off NetHack 3.4.3, give mithril-coats an MC of 3. Other variants that employ object materials may replace it entirely with a different item.

SLASH'EM

In SLASH'EM, both the elven and dwarven mithril-coat have an MC of 3, and SLASH'EM adds the dark elven mithril-coat, which has stats identical to the dwarven mithril coat. They are the only suits of body armor that provide MC3.

xNetHack

In xNetHack, mithril-coats are removed and replaced with elven ring mail and dwarven ring mail; mithril-coats are material specific, but were not left as such by the integration of object materials. Mithril body armor will always grant at least MC2.

The elven ring mail grants 2 AC and uses a base material of copper, while dwarvish ring mail grants 4 AC and has a base material of iron as usual; each of these will behave identically to an elven/dwarven mithril-coat if they generate made of mithril. Hobbits that get elven ring mail will always be given one made of mithril, and dwarf lords and kings that get a dwarvish ring mail have an increased chance of it being mithril.

EvilHack

EvilHack takes a similar approach to xNetHack above, but instead uses elven chain mail and dwarven chain mail; when made of mithril, they act similarly to the mithril-coats of vanilla. Mithril body armor grants MC2 when worn; elves wearing such armor are granted MC3.

Encyclopedia entry

_Mithril_! All folk desired it. It could be beaten like
copper, and polished like glass; and the Dwarves could make
of it a metal, light and yet harder than tempered steel.
Its beauty was like to that of common silver, but the beauty
of _mithril_ did not tarnish or grow dim.

[ The Fellowship of the Ring, by J.R.R. Tolkien ]

References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.