Gnoll (EvilHack)

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A gnoll, h, is a type of monster that appears in EvilHack. The gnoll is an omnivorous humanoid being and the most basic type of gnoll that a character can encounter. A gnoll is strong, has infravision, can be seen via infravision, will seek out and pick up items such as weapons, armor and gold, and is capable of entering a berserker rage.

A gnoll has a weapon attack and a bite attack, and possesses poison resistance.

Generation

Randomly generated gnolls are always created hostile, and may appear in large groups. A gnoll can grow up into a gnoll hunter.

A gnoll has a 34 chance of being generated with armor and an independent 15 chance of a cloak. They also have 34 chance of generating with either a flail (23 chance) or a spear (13 chance) as their weapon, and will otherwise generate with a voulge (13 chance) or a morning star (23 chance).

Origin

The gnoll is a creature that appears in various types of fantasy media, and is generally portrayed as a human-hyena hybrid or a form of humanoid hyena. The term originates from 1912 short story collection The Book of Wonder by Lord Dunsany, with one short story titled "How Nuth Would Have Practised His Art upon the Gnoles".

The gnoll of Dungeons & Dragons is introduced in the first boxed set of the game, and gnolls are described in Book 2: Monsters and Treasure as a "cross between Gnomes and Trolls (...perhaps, Lord Sunsany did not really make it all that clear)". These early gnolls were stated to be similar to hobgoblins with +2 morale, while a gnoll king and his bodyguard fought similar to trolls without regenerative power.

The 1st Monster Manual for Advanced Dungeons & Dragons and all subsequent material describe gnolls as aggressive desert-dwelling nomads that resemble humanoid hyenas, and actively raid and plunder other settlements; it also introduces Yeenoghu, the demon god of gnolls who many of them serve and worship. This portrayal of gnolls is the basis for their appearance in EvilHack.

Encyclopedia entry

We are born and we die.
No one cares, no one remembers,
and it doesn't matter.
This is why we laugh.
[ The Gnoll Credo, by J. Stanton ]