Bar (dNetHack)

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Name bar
Appearance bar
Damage vs. small 1d8
Damage vs. large 1d6
Damage type (none)
To-hit bonus −10
Weapon skill quarterstaff
Expert traits hew, fell,
stunning strike,
knock back,
knock back charge
Primary attribute strength
Magical item? no
Properties (none)
Base size huge
Base price 10 zm
(+10/positive
enchant)
Default weight 400
Base material iron
For the dungeon feature, see iron bars.

The iron bar, also known simply as a bar, is a type of weapon that appears in dNetHack, notdNetHack and notnotdNetHack. It is a two-handed weapon that uses the quarterstaff skill, and always displays its material. It has a default object material of iron.

Generation

Bars are not randomly generated. Breaking a set of iron bars with force bolts or laser weapons such as lightsabers will produce 1-7 bars.

The treasure pile in the Grue's Cavern that does not contain a corpse will always contain a bar made of platinum.

Iron golems may drop iron bars in addition to iron chains upon death.

Strategy

Iron bars are heavy and highly impractical to use as weapons.

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