Jedi quest
The Jedi Quest, part of the Jedi patch for SLASH'EM, sees you fighting Lord Sidious for the Lightsaber Prototype.
Contents
Levels
The Jedi Temple
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You start in the Jedi Temple, a tall building high up in the sky. The black spaces indicate air surrounding the temple rather than rock. The Jedi Master is at the point indicated by @ guarding a treasure chest containing a scroll of charging, another random scroll, and two additional random objects. There are four peaceful padawan and nine peaceful jedi, as well as eight stormtroopers patrolling the level. The stairs are randomly placed at one of the three marked positions.
Upper filler levels
The upper filler levels are standard room and corridor levels with jedi and stormtroopers.
The Outer Rim
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This level represents a sun, two water planets, two asteroids, and a barren planet made mostly of rock. There are fifteen random objects, fifteen storm troopers, and fifteen traps placed randomly on the level.
Lower filler level(s)
The lower filler level(s) are standard room and corridor levels with with Jedi and stormtroopers.
The Unnamed Planet
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The @ represents Lord Sidious, who is guarding the Lightsaber Prototype. The level is generated with ten randomly placed jedi and 20 randomly placed stormtroopers. Besides the three marked spiked pits (^), there are ten other random traps on the level.
Messages
Entry
First time:
You are back at the Jedi Temple where you were raised and trained during your youth. You fondly remember your mentor, the Jedi Master, and your fellow Jedi. Looking around, to the eye everything looks normal. You wonder why the Jedi Master would call you here without necessity. Then some stormtroopers jump from the shadows...
Next time:
Once again you are back at the Jedi Temple.
If already rejected twice due to bad alignment:
Again, you stand before the Jedi Temple. You vaguely sense that this may be the last time you stand before the Jedi Master.
Quest guardians
If #chatting before the quest is complete:
"Hello, <playername>. May the force be with you!" "<playername>, it seems the force has left us..." "The dark side is strong, or so they tell us." "If the dark side is so powerful, why not use its power for us?" "What shall we do, <playername>?"
If #chatting after the quest is complete:
"Hello, <playername>. May the force be with you!" "The force has led us to victory!" "Will the Sith ever be defeated?" "So you defeated Lord Sidious?" "Is this the fabled Lightsaber Prototype?"
Quest leader
When you first meet your quest leader:
"It's good to see you again, <playername>. I'm glad you got our transmission. Let me check if you are capable of helping us in this dark hour."
When you return, having been rejected due to lack of experience:
"The force is strong in you, <playername>. But is it strong enough now?"
When you return, having been rejected due to lack of experience:
"Again, you are back, <playername>. Have you enhanced your knowledge of the force far enough now?"
When you are expelled from the quest for having failed the alignment test seven times:
"You are arrogant, <playername>. This is the way to the Dark Side. Unfortunately, we cannot allow you to walk the halls of the Jedi Temple anymore to protect our padawans. Leave, now, and never return here, or we will have to deal with you in ways other than words."
When being rejected due to lack of experience:
"The force is strong within you, <playername>. But sadly, a mere <currentrank> could never hope to be a help in this dark hour. Go and learn more of the way of the force. When you reached the skills of a Jedi Hero, return here. May the force be with you!"
When being rejected due to having worse than pious alignment:
"You have strayed from the light side of the force! Leave, now! And return only when you made up your mind about which way to follow."
When finally assigned the quest:
"Ah, <playername>. You have become a fine <currentrank>, you have become skilled in using the force and the ways of the Jedi. As such, you must help us:" "As you surely noticed, war has broken out between the Sith and the Jedi. Stormtroopers, Sith and Jedi are desperately fighting and dying for what they believe in." "What they are fighting over? A mighty artifact, the Lightsaber Prototype. It is the first lightsaber ever made and has powers greater than any lightsaber in use today. It never runs out of power and has a built-in targeting device." "It was also thought to be lost forever, but eventually a merchant discovered it in the outer rim and announced it for sale. Needless to say, that merchant was no longer alive when we got there, slaughtered by the Sith, who - despite all their efforts - couldn't get their hands on it yet." "We need your help in this matter. Every man on the front in the outer rim counts." "Oh, and we got word that Lord Sidious himself has gone to the outer rim to claim the Lightsaber Prototype. You better hurry."
Encouragement
If you subsequently chat to your quest leader, you are encouraged:
"May the force be with you!"
"Remember, <playername>, follow always the path of the Light Side."
Locate and goal levels
When first entering the locate level:
You arrive at the Outer Rim. Following the emanations of the force, you work your way through the different planets trying to locate %o.
When returning:
Again, you arrive at the the Outer Rim.
When first entering the goal level:
You arrive at an unnamed planet. You can feel large disturbances in the force before you, like huge armies crossing weapons. You know that you must hurry in order to not disappoint the Jedi Master.
When returning:
Again, you arrive at the unnamed planet.
Quest nemesis
When first encountering the quest nemesis:
"Again, the Jedi Master sends a worthless <currentrank> to get the Lightsaber Prototype from me? Well, I can give you a choice: Join me!"
Upon further meetings:
"Again, you challenge me, <currentrank>? You can't beat the dark side of the force!"
And on the 4th and subsequent meetings:
"Haven't you learned your lesson yet? I shall teach it to you now!"
When you have the Lightsaber Prototype, but Lord Sidious is still alive:
"Got your hands on the Lightsaber Prototype, little <currentrank>? You will not be able to draw all its powers anyway. Now, you wouldn't kill an unarmed, would you?"
Discouragement
Lord Sidious will occasionally taunt:
"Join the dark side and you'll be granted powers beyond your wildest dreams!"
"The Jedi Master's faith in you is his weak point!"
"A Jedi you want to be? I call you a padawan!"
Victory
When picking up your quest artifact:
You have the Lightsaber Prototype in your hands. Force surrounds it like air surrounds a planet. You can see why no other lightsaber was made like this one.
When killing the nemesis:
You finally manage to land the final blow against Lord Sidious. But as you just want to claim your victory, his body dissolves into nothingness.
"You can't win against Lord Sidious! I will be back!" You feel a shiver run up and down your spine as you head back to the Jedi Master.
When returning to your quest leader:
As you approach the Jedi Master, he beams at you and says:
You have not disappointed the halls of %H. The war is over, the Lightsaber Prototype is secured and peace can be restored. Though Lord Sidious escaped us again, we will not rest until he is destroyed. The Sith must never return to power.
When subsequently throwing the Lightsaber Prototype to the Jedi Master:
"Be careful with the Lightsaber Prototype. Though it gives great power, it also requires great responsibility from its owner. Use the portal to return to the Dungeons of Doom and find the Amulet of Yendor.
Post-quest
When talking to the Jedi Master after the quest:
"Welcome back, %p. How is the search for the Amulet of Yendor?"
When talking to the Jedi Master after getting the Amulet:
"You really are a <currentrank> of the Light Side." "Ancient Jedi Legends tell us that the amulet must be brought to a place called 'The Astral Plane' and offered to the Light Side there." "May the force be with you, <playername>."