Metroid
Metroids are a group of monsters in dNetHack. They belong to the trapper or lurker above monster class, which has been renamed the trapper, lurker, or metroid class.
All forms of metroid except the baby metroid have life drain attacks of varying potency, in addition to other physical and elemental (acidic, shocking) attacks.
Death rays will not kill metroids (except baby metroids). Instead, the energy will stimulate the metroid to bud or divide, creating one or more new metroids or baby metroids, depending on the development stage of the parent metroid.
Contents
Baby metroid
t baby metroid | |
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Difficulty | 2 |
Attacks |
Bite 1d2 physical |
Base level | 1 |
Base experience | 8 |
Speed | 9 |
Base AC | 7 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 72 |
Nutritional value | 20 |
Size | tiny |
Resistances | fire, poison, acid
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A baby metroid:
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Baby metroids are the weakest form of metroid, and are not normally generated. Metroid eggs hatch into baby metroids. If a metroid egg hatches in your inventory, the resulting baby metroid will always be tame.
Baby metroids are too young to divide, and will therefore die if zapped with a wand of death. They also do not have a life-draining bite.
Metroid
t metroid | |
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Difficulty | 7 |
Attacks |
Bite 1d4 life drain, Claw 1d1 sticky |
Base level | 5 |
Base experience | 136 |
Speed | 10 |
Base AC | 5 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 145 |
Nutritional value | 40 |
Size | small |
Resistances | fire, poison, acid
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A metroid:
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The most recognizable form of metroid. Only 21 will appear in the dungeon.
If zapped with a wand of death, a metroid divides to form a second metroid.
Alpha metroid
t alpha metroid | |
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Difficulty | 11 |
Attacks |
Bite 1d8 life drain |
Base level | 9 |
Base experience | 290 |
Speed | 11 |
Base AC | 3 |
Base MR | 10 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 290 |
Nutritional value | 80 |
Size | small |
Resistances | fire, poison, acid
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An alpha metroid:
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At most 45 alpha metroids will appear in the dungeon.
If zapped with a wand of death, an alpha metroid will bud off a baby metroid.
Gamma metroid
t gamma metroid | |
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Difficulty | 16 |
Attacks |
Bite 1d12 life drain, Touch 1d6 shock |
Base level | 13 |
Base experience | 448 |
Speed | 12 |
Base AC | 1 |
Base MR | 20 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | medium |
Resistances | fire, poison, acid
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A gamma metroid:
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At most 48 gamma metroids will appear in the dungeon.
If zapped with a wand of death, a gamma metroid will bud off a baby metroid.
Zeta metroid
t zeta metroid | |
---|---|
Difficulty | 23 |
Attacks |
Bite 2d8 life drain, Spit 2d8 acid |
Base level | 19 |
Base experience | 731 |
Speed | 15 |
Base AC | −1 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 2900 |
Nutritional value | 800 |
Size | medium |
Resistances | fire, poison, acid
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A zeta metroid:
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Only 9 zeta metroids will appear in the dungeon.
If zapped with a wand of death, a zeta metroid will bud off a metroid.
Omega metroid
t omega metroid | |
---|---|
Difficulty | 33 |
Attacks |
Bite 2d10 physical, Claw 2d4 life drain, Claw 2d4 life drain, Breath weapon 4d4 shock |
Base level | 27 |
Base experience | 1231 |
Speed | 12 |
Base AC | −5 |
Base MR | 50 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 7250 |
Nutritional value | 2000 |
Size | large |
Resistances | fire, poison, acid
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An omega metroid:
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At most 21 omega metroids will appear in the dungeon.
If zapped with a wand of death, it will bud off a metroid.
Metroid queen
t metroid queen | |
---|---|
Difficulty | 43 |
Attacks |
Bite 2d12 life drain, Bite 2d12 life drain, Engulf 2d12 digestion, Breath weapon 5d4 acid |
Base level | 35 |
Base experience | 1939 |
Speed | 10 |
Base AC | −9 |
Base MR | 70 |
Alignment | 12 (lawful) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 14500 |
Nutritional value | 4000 |
Size | huge |
Resistances | fire, poison, acid
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A metroid queen:
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Only 3 metroid queens will appear in the dungeon.
Metroid queens wander around their dungeon level, laying eggs at irregular intervals. If zapped with a wand of death, a metroid queen will bud off three metroids.
A tame metroid queen will revert to peaceful at the start of her next turn.
Encyclopedia entry
Metroids appear to be able to sense the life energy of their prey as they have no visible sensory organs.
In their natural life cycle, Metroids gradually metamorphose to take a somewhat reptilian form, growing a hard organic shell, a head, and limbs, eventually shedding their gelatinous membrane completely. The shell removes their weakness to cold temperatures. The egg-laying Metroid Queen appears to be the only form in which Metroids can normally reproduce, although many Metroid bioforms can divide almost instantaneously when exposed to certain kinds of high-energy radiation.