Potion of blood (SLASH'EM)
! | |
---|---|
Name | blood |
Appearance | blood-red |
Base price | 50 zm |
Weight | 20 |
Monster use | Will not be used by monsters. |
- For the potion in other variants, see potion of blood.
A potion of blood is a type of potion that appears in SLASH'EM. It always appears as a blood-red potion when unidentified, an appearance it shares with the potion of vampire blood.
Generation
Potions of blood are not randomly generated.
Vampire heroes in roles that start with potions of fruit juice will have them replaced with potions of blood, though in practice this only applies to vampire Wizards that are given potions of fruit juice among the three random potions in their starting inventory.[1]
Undead vampires have a 1⁄2 chance of generating with a potion of blood, which has a chance equal to ML⁄30 of being made into vampire blood instead.[2][3]
Mixing potions of blood with potions of fruit juice will turn the juice into blood.[4]
Description
Quaffing the potion breaks vegetarian conduct and has different effects depending on if the hero is a vampire or not:[5] a vampire that quaffs one will gain 30 nutrition for a blessed potion or 20 for an uncursed potion, while a cursed potion's contents have congealed and will give 0 nutrition, and a diluted potion gives half of the appropriate nutrition value.[6][7] A hero that is not a vampire and quaffs a potion of blood of any beatitude will become nauseous for 10d8 (more) turns.[8]
Dipping a unicorn horn into a potion of blood will turn it into a potion of water.[9]
A thrown potion of blood that lands on a lawful or neutral altar will convert that altar to chaotic alignment if it is not on the Astral Plane, abuse the hero's wisdom, and cause any attendant priest to become hostile.[10] Being subjected to the vapors of a broken potion of blood abuses wisdom if the hero is a vampire, and abuses constitution otherwise.[11]
Strategy
The potion of blood is roughly equivalent to a potion of fruit juice for vampire heroes, and chaotic heroes may consider hanging onto it as a means of immediately converting an altar in a pinch. Otherwise, the potion can be safely made into water by dilution or using a unicorn horn.
Messages
- The <thick/watery> blood tastes delicious.
- You quaffed a non-cursed potion of blood as a vampire, with the description changing depending on if that potion was diluted.
- The <thick/watery> liquid stirs memories of home.
- As above, while hallucinating.
- Yecch! This blood has congealed.
- You quaffed a cursed potion as a vampire.
- Yecch! This liquid could do with a good stir.
- As above, while hallucinating.
- Ugh. That was vile.
- You quaffed blood and are not a vampire, becoming nauseous.
- You feel a sense of loss.
- You were affected by the vapors of a potion of blood while being a vampire.
References
- ↑ u_init.c in SLASH'EM 0.0.7E7F2, line 360
- ↑ makemon.c in SLASH'EM 0.0.7E7F2, line 1150
- ↑ makemon.c in SLASH'EM 0.0.7E7F2, line 1164
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 1746
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 1040
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 1042
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 1049
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 1078
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 1720
- ↑ dothrow.c in SLASH'EM 0.0.7E7F2, line 1830
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 1642