Tin whistle/zh-CN
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六孔哨(tin whistle)是NetHack中的一种无调乐器类工具。它由金属制成,未鉴定时外观为“口哨”(whistle)。
Contents
生成
六孔哨在随机生成工具中占比1⁄10(10%)。
警卫员在生成时有2⁄3的概率携带一只六孔哨[1]。金库的警卫生成时必定携带一只被诅咒的六孔哨[2][3]。
生成
使用六孔哨时,它会发出噪声。玩家附近的宠物在听见六孔哨的声音后,会在接下来的5回合内更加积极地跟随玩家[4][5][6][7][8]。六孔哨发出的声音也会唤醒附近一定范围内处于睡眠状态的怪物,此效果的范围半径约为(20×XL)[9][10]。上述效果不受六孔哨的BUC影响。在金库里使用被诅咒的六孔哨会立刻召唤出金库警卫[11]。
六孔哨是气鸣乐器,因此玩家若满足以下条件之一便无法演奏它:拥有勒颈特质;变形为水生怪物;体型为微小;具有无呼吸特质;无法说话;没有头;变形为只能发出嗡嗡声的形态;位于水下[13][14][15]。
策略
六孔哨可以在你需要让宠物紧跟着你的时候(例如上下楼梯或离开商店)时发挥作用。如果你得到了魔法口哨,那六孔哨就没什么用了。六孔哨也可以唤醒沉睡的怪物,但军号这样的乐器会更适合这一用途。
鉴定
- 请参阅工具#鉴定。
历史
六孔哨最初于Hack 1.0出现,其最初的名称为“口哨”。
自NetHack 3.6.1开始,被诅咒的六孔哨可以在金库里召唤警卫。自NetHack 3.6.2开始,警卫会携带被诅咒的六孔哨生成。
起源
六孔哨(又称“锡口哨”或“高音哨笛”,英文:tin whistle、penny whistle)是一种构造简单的,有六个音孔的木管乐器。它是哨笛的一种,有一个窄的进气孔和一个发声孔,进气孔将气导至发声孔边缘锐利的斜面以发出声音。六孔哨一般只能演奏单一调式,音域为两个八度。虽然乐器名为“tin whistle”(直译为“锡口哨”),但六孔哨一般由镀镍的黄铜制成,也可以用木头或塑料制作。六孔哨多用于爱尔兰民俗音乐及凯尔特音乐中。
从贴图和特性来看,NetHack中的“六孔哨”事实上更接近于现实中的“豌豆哨”——它只能发出单音,一般用来吸引人们的注意力,多为体育裁判和警察所使用。
消息
- 你发出高音调的哨声。(You produce a high whistling sound.)
- 你演奏了非诅咒的六孔哨。
- 你发出尖锐的哨声。(You produce a shrill whistling sound.)
- 你演奏了诅咒的六孔哨。
- 你感到气流在刺激你的鼻子。(You feel rushing air tickle your nose.)
- 你在失聪状态下吹响六孔哨。
- 你听到警卫的尖锐哨声。(You hear the shrill sound of a guard's whistle.)
- 你在未上缴金钱的情况下自金库警卫处逃离,警卫吹响其携带的六孔哨。
Variants
此条目或段落的部分内容需要翻译。
您可以帮助我们翻译此页面,但请勿使用机器翻译。
In NetHack variants using an object materials system, the tin whistle can be made of varying materials, and the base item is referred to as either a pea whistle or simply a "whistle".
SLASH'EM
In SLASH'EM, pet stores can sell tin whistles and have a 1⁄10 chance (10%) of placing one on each square during room creation.[16]
Upgrading a tin whistle successfully will produce a magic whistle, and vice versa.[17][18] Dipping a magic whistle into a potion of amnesia will "downgrade" it to a tin whistle.[19]
UnNetHack
In UnNetHack, pet stores and rare instruments shops can sell tin whistles, and both have a 1⁄10 chance (10%) of placing one on each square during room creation.
Tin whistles will auto-identify upon applying one.
dNetHack
In dNetHack, the Troubadour has a 17⁄20 chance of starting the game with a whistle.
Dipping a magic whistle into a potion of amnesia will "downgrade" it to a tin whistle, as in SLASH'EM.
EvilHack
In EvilHack, applying a pea whistle will auto-identify it, as in UnNetHack.
SlashTHEM
In SlashTHEM, in addition to SLASH'EM details, the Bard has a 17⁄20 chance of starting the game with a whistle, as in dNetHack.
Hack'EM
In Hack'EM, upgrading a pea whistle successfully will produce a magic whistle and vice versa, as in Slash'EM. Similarly, dipping a magic whistle into a potion of amnesia will "downgrade" it to a tin whistle.
Applying a pea whistle will auto-identify it, as in UnNetHack.
百科文本
六孔哨的百科文本与魔法口哨相同:
There were legends both on the front and on the back of the
whistle. The one read thus:
FLA FUR BIS FLE The other: QUIS EST ISTE QUI VENIT
'I ought to be able to make it out,' he thought;
'but I suppose I am a little rusty in my Latin.
When I come to think of it, I don't believe I even
know the word for a whistle. The long one does seem
simple enough. It ought to mean, "Who is this who is coming?"
Well, the best way to find out is evidently to whistle
for him.'
'Oh, Whistle, and I'll Come to You My Lad' ]
引用及注释
- ↑ src/makemon.c in NetHack 3.6.7, line 655
- ↑ src/makemon.c in NetHack 3.6.7, line 658
- ↑ src/vault.c in NetHack 3.6.7, line 838
- ↑ src/apply.c in NetHack 3.6.7, line 456
- ↑ src/apply.c in NetHack 3.6.7, line 468
- ↑ src/apply.c in NetHack 3.6.7, line 3656
- ↑ src/dogmove.c in NetHack 3.6.7, line 564
- ↑ src/dogmove.c in NetHack 3.6.7, line 920
- ↑ src/mon.c in NetHack 3.6.7, line 3046-L3048
- ↑ src/mon.c in NetHack 3.6.7, line 3053
- ↑ src/apply.c in NetHack 3.6.7, line 469
- ↑ src/apply.c in NetHack 3.6.7, line 461
- ↑ src/music.c in NetHack 3.6.7, line 693
- ↑ src/mondata.c in NetHack 3.6.7, line 336: 会发出嗡嗡声的怪物包括杀人蜂、蜂王、电子虫和玄蚊
- ↑ src/music.c in NetHack 3.6.7, line 690
- ↑ shknam.c in SLASH'EM 0.0.7E7F2, line 262
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 2434
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 2437
- ↑ potion.c in SLASH'EM 0.0.7E7F2, line 2070