Difference between revisions of "Gemstone"
(dNetHack gemstone has submats) |
(word choice, potholes, etc.) |
||
Line 19: | Line 19: | ||
==Variants== | ==Variants== | ||
− | In variants with an [[object materials]] system, many more objects including weapons and armor can be made of gemstone | + | In variants with an [[object materials]] system, many more objects including weapons and armor can be made of gemstone, sometimes referred to as '''crystal'''. It is generally a high-quality material for weapons and armor, but such items are very expensive and often hard to come by. |
===SLASH'EM=== | ===SLASH'EM=== | ||
Line 28: | Line 28: | ||
===dNetHack=== | ===dNetHack=== | ||
− | In [[dNetHack]], gemstone is an available material for objects - new items that are made of gemstone include the [[fossil dark]] and [[magicite]]. Items made of gemstone have a submaterial for a specific type of gem, | + | In [[dNetHack]], gemstone is an available material for objects - new items that are made of gemstone include the [[fossil dark]] and [[magicite]]. Items made of gemstone have a submaterial for a specific type of gem, rather than being made of an unspecified generic gemstone. |
Valuable gems can also be used as focusing crystals for [[lightsaber]]s to produce different-colored 'blades'; worthless pieces of glass will always result in a red lightsaber. | Valuable gems can also be used as focusing crystals for [[lightsaber]]s to produce different-colored 'blades'; worthless pieces of glass will always result in a red lightsaber. | ||
Line 38: | Line 38: | ||
===EvilHack=== | ===EvilHack=== | ||
− | In [[EvilHack]], gemstone functions similarly to xNetHack in terms of armor and AC. Gemstone weapons additionally gain a +3 damage bonus if they deal slashing or piercing damage; dwarven-made weapons have a | + | In [[EvilHack]], gemstone functions similarly to xNetHack in terms of armor and AC. Gemstone weapons additionally gain a +3 damage bonus if they deal slashing or piercing damage; [[Dwarvish items|dwarven-made weapons]] have a {{frac|20}} chance of generating as made of gemstone. |
The following items have a base material of gemstone: | The following items have a base material of gemstone: |
Latest revision as of 01:35, 28 April 2024
- This article is about the material. For the items, see gem.
- For the material that non-gem "crystal" objects in NetHack are made of, see glass.
Gemstone is a material that appears in NetHack.
Contents
Description
All gems that are not worthless pieces of glass - which appear as 'gems' until identified - are made out of gemstone. Rings with the following randomized appearances are made of gemstone:
- Agate
- Black onyx
- Diamond
- Emerald
- Jade
- Moonstone
- Ruby
- Sapphire
- Tiger eye
- Topaz
Polypiling gemstone objects may result in either a stone golem or a clay golem.[1]
Variants
In variants with an object materials system, many more objects including weapons and armor can be made of gemstone, sometimes referred to as crystal. It is generally a high-quality material for weapons and armor, but such items are very expensive and often hard to come by.
SLASH'EM
SLASH'EM introduces new types of golem that are made of gemstone - the ruby, sapphire, diamond, and crystal golems. All gemstone golems have a powerful physical attack and a breath weapon; the diamond golem can used a random breath attack, similar to the Chromatic Dragon. All four varieties of golem drop gems of their respective material upon death, with the crystal golem leaving behind a pile of random valuable gems.
GruntHack
In GruntHack, gemstone is the heaviest and most expensive among object materials, but provides a +2 bonus to AC relative to iron armor and is immune to erosion.
dNetHack
In dNetHack, gemstone is an available material for objects - new items that are made of gemstone include the fossil dark and magicite. Items made of gemstone have a submaterial for a specific type of gem, rather than being made of an unspecified generic gemstone.
Valuable gems can also be used as focusing crystals for lightsabers to produce different-colored 'blades'; worthless pieces of glass will always result in a red lightsaber.
xNetHack
In xNetHack, gemstone provides a +2 AC bonus for armor similar to GruntHack, but is much lighter in comparison to most metals save for mithril.
Wands with the randomized appearance of "hexagonal" are now made of quartz.
EvilHack
In EvilHack, gemstone functions similarly to xNetHack in terms of armor and AC. Gemstone weapons additionally gain a +3 damage bonus if they deal slashing or piercing damage; dwarven-made weapons have a 1⁄20 chance of generating as made of gemstone.
The following items have a base material of gemstone:
SlashTHEM
In addition to SLASH'EM changes, SlashTHEM adds two randomized appearances for amulets, "tetraedical" and "isocaedical", that are composed of gemstone; both appearances are associated with the amulet of second chance and amulet of data storage (respectively) in the code by default.