Battle-axe
) | |
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Name | battle-axe |
Appearance | double-headed axe |
Damage vs. small | 1d8+1d4 (2-12) |
Damage vs. large | 1d6+2d4 (3-14) |
To-hit bonus | +0 |
Weapon skill | axe |
Size | two-handed |
Base price | 40 zm (+10/positive enchant) |
Weight | 120 |
Material | iron |
A battle-axe is a kind of melee weapon, a more powerful two-handed version of the regular axe. When unidentified, it appears as a double-headed axe. Having a double head, the battle-axe is twice as heavy as the regular (single-headed) axe.
Battle-axes (like plain axes) do an extra d4 damage against wood golems,[1] and can be used to chop down doors.
Cleaver is the only artifact battle-axe.
Generation
In addition to being found randomly generated on new dungeon levels, in shops, and as a death drop, the battle-axe is one of a number of two-handed weapons that strong monsters can be generated wielding.[2]
Barbarians start with a battle-axe 50% of the time.[3] Cleaver is their guaranteed first sacrifice gift.
Strategy
While they may be powerful early-game choices, battle-axes are two-handed. This means that if a battle-axe become cursed while you wield it, you will lose the ability to do a number of actions. In NetHack 3.6.0 and later, players wielding two-handed weapons can use the tip command to get items out of containers and onto the floor, so the curse is slightly more manageable than in earlier versions.
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.