Champion (monster)
- For the role whose rank title from XL 26-29 is "Champion", see Valkyrie.
- For the player monster of the above rank, see Valkyrie (player monster).
Template:Monsym/champion champion (No tile) | |
---|---|
Difficulty | 6 |
Attacks |
Weapon 2d6, Weapon 2d6 |
Base level | 12 |
Base experience | 289 |
Speed | 12 |
Base AC | 6 |
Base MR | 10 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | poison |
Resistances conveyed | None |
A champion:
| |
Reference | EvilHack - monst.c, line 2885 |
A champion, @, is a type of monster that appears in EvilHack and Hack'EM. They are humans that serve as barbarian-like minions of the aligned gods, and have two weapon attacks.
Generation
Champions only appear in Infidel games, and are always generated hostile. They are generated with either a battle-axe or a two-handed sword as their weapon with an equal chance of each, and their armor will either be ring mail (2⁄3 chance) or chain mail (1⁄3 chance). Their difficulty is much lower than what their level and attacks might suggest.
Strategy
Champions are incredibly powerful opponents to face in melee, requiring a patient and well-prepared Infidel with a means of consistent ranged attack in order to overcome them.
Encyclopedia entry
They dressed alike -- in buckskin boots, leathern breeks and
deerskin shirts, with broad girdles that held axes and short
swords; and they were all gaunt and scarred and hard-eyed;
sinewy and taciturn.
They were wild men, of a sort, yet there was still a wide
gulf between them and the Cimmerian. They were sons of
civilization, reverted to a semi-barbarism. He was a
barbarian of a thousand generations of barbarians. They had
acquired stealth and craft, but he had been born to these
things. He excelled them even in lithe economy of motion.
They were wolves, but he was a tiger.
[ Conan - The Warrior, by Robert E. Howard ]