The Sea (dNetHack)
In dNetHack, the Sea is accessed by a stairway down located between levels 5 and 25. Monster generation in the Sea is biased toward chaotic monsters. On entering the level, you will get the message "You hear the roar of the sea. That can't be right...."
In each game, one of the following possible variants of the Sea will be chosen. In all cases, the main treasure is a guaranteed magic lamp, but all levels also contain an amulet of magical breathing.
The Sunless Sea
This variant is strongly based on the SLASH'EM map of the same name.
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The magic lamp can be found somewhere in the right-hand side of the ocean. In addition, there is a guaranteed amulet of magical breathing, a random amulet, two random rings, and a large amount of random treasure all lost beneath the waves.
The sea is initially populated by a large number of sharks and other hostile sea monsters, and more will spawn during normal monster creation.
Paradise Island
This variant is based on a YANI from Fyr
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The magic lamp is contained in a buried iron chest, along with some gold, random gems, an amulet of magical breathing, a second random amulet, two rings, and an oil lamp.
Up to 4 cursed figurines of powerful monsters are also buried on the island, and some random treasure is lost out at sea.
The island is initially populated by two tigers, 4 parrots, three monkeys, three crocodiles, three random snakes, and two giant spiders. A large number of random sea monsters populate the ocean.
To find the chest, you will need a source of blessed magic mapping. Object detection will not show buried objects on this level, but blessed magic mapping will burn engravings on squares containing the chest and the cursed figurines. The figurines receive a lowercase "x", and the chest receives a "X" with slashes on the squares diagonally adjacent to it that point at the chest.
Peanut Island
This level variant was designed by User:Khor
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The magic lamp is contained in a chest located in one of the two hidden rooms in the "pirate ship" on the left hand side of the level, along with some gold, random gems, an amulet of magical breathing, a second random amulet, two rings, and an oil lamp.
Some random treasure can be found scattered throughout the level, on dry land for a change.
Notably, the level is initially populated by skeletal pirates, and more will continue to spawn as part of random monster generation, making this one of the only places in the game where bullets and flintlock pistols can be found.
The Sunken City
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The magic lamp can be found somewhere in the collection of sunken buildings on the right-hand side of the ocean. In addition, there is a guaranteed amulet of magical breathing, a random amulet, two random rings, and a large amount of random treasure.
The sea is initially populated by a large number of crows and and deep ones, and large quantities of deep and deepest ones will spawn during normal monster creation.