Battle-axe

From NetHackWiki
Revision as of 06:53, 16 April 2024 by Umbire the Phantom (talk | contribs) (start some work on this)
Jump to navigation Jump to search
) Battle-axe.png
Name battle-axe
Appearance double-headed axe
Damage vs. small 1d8+1d4 (2-12)
Damage vs. large 1d6+2d4 (3-14)
To-hit bonus +0
Weapon skill axe
Size two-handed
Base price 40 zm
(+10/positive
enchant)
Weight 120
Material iron

A battle-axe is a type of weapon that appears in NetHack. It is a two-handed melee weapon that uses the axe skill, and appears as a double-headed axe when unidentified.

The battle-axe is the base item for the artifact Cleaver.

Generation

Barbarians have a 12 chance of starting the game with a +0 battle-axe as their starting axe.[1][2]

In addition to random generation, general shops and antique weapon outlets can sell battle-axes.

Ogres can be generated with battle-axes: ogres have a 112 chance, ogre lords have a 16 chance, and ogre kings have a 13 chance.[3]

A strong humanoid monster with a weapon attack, the ability to wield weapons and no other ruleset governing its monster starting inventory has a chance of generating with a battle-axe, unless they are being generated on the Rogue level: the base odds are 114 for normal monsters, 112 for a monster that is a lord or nasty, 110 for a monster that is an overlord or both a lord and nasty, and 18 for a monster that is both nasty and an overlord.[4]

Strategy

Main article: Two-handed

While they may be powerful early-game choices, battle-axes are two-handed. This means that if a battle-axe become cursed while you wield it, you will lose the ability to do a number of actions. In NetHack 3.6.0 and later, players wielding two-handed weapons can use the #tip command to get items out of containers and onto the floor, so the curse is slightly more manageable than in earlier versions.

References

  1. src/u_init.c in NetHack 3.6.7, line 44: Barbarian initial inventory
  2. src/u_init.c in NetHack 3.6.7, line 680: Barbarian inventory substitution; rn2(100) is used rather that rn2(2)
  3. src/makemon.c in NetHack 3.6.7, line 434
  4. src/makemon.c in NetHack 3.6.7, line 521: Case for battle-axe in "default" monster weapon generation