Difference between revisions of "Bugle"

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A '''bugle''' is a tonal [[musical instrument]]. It can be used to play the [[passtune]] to enter the [[castle]]. Improvising with it will awaken, anger, and unparalyze all [[soldier]]s and [[watchman|watchmen]] on the level, and will [[abuse]] your [[wisdom]].{{refsrc|music.c|426}}{{refsrc|music.c|163}}  It can also awaken or scare other nearby monsters, working exactly as a [[tooled horn]]. [[guard|Vault guards]] are not affected by bugle improvisation.
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The '''bugle''' is a tonal [[musical instrument]] that appears in ''[[NetHack]]''.
  
 
== Generation ==
 
== Generation ==
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Sergeants, lieutenants, and captains have a {{frac|3}} chance of being generated with a bugle. They can and will play the instrument, causing the same effects as when you improvise with it.
  
Sergeants, lieutenants, and captains have a {{frac|3}} chance of being generated with a bugle. They can and will play the instrument, causing the same effects as when you improvise with it.
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==Effects==
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[[Apply]]ing a bugle will allow you to play it. Improvising can awaken or scare nearby monsters, as with a [[tooled horn]]; however, it will also awaken, anger, and unparalyze all [[soldiers]] and [[watchmen]] on the level, and [[vault]] [[guard]]s are unaffected.{{refsrc|music.c|426}}{{refsrc|music.c|163}} Improvising abuses your [[wisdom]]. Soldiers themselves are capable of using bugles to the same effect, and a soldier will only play it if there is another sleeping soldier in a 7×7 square around them.{{refsrc|muse.c|465|nethack=3.6.1}}
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As a tonal instrument, it can be used to play the [[passtune]] to enter the [[castle]].
  
 
== Strategy ==
 
== Strategy ==
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A bugle can be a good substitute for a tooled horn; it has a good chance of scaring most monsters outside of the Yendorian Army, but it cannot be safely used in [[Minetown]] unless you've neutralised the watch. At least one of the higher-ranked soldiers in a [[barracks]] will carry a bugle, and will use it as soon as they get an opportunity; this will wake up the rest of their sleeping comrades, which may spoil any [[sleep]] or [[stealth]]-based approach you were employing. It's a good idea to find out if there are any barracks on a level before using your bugle.
  
A bugle can be a good substitute for a [[tooled horn]], in that it has a good chance of scaring most monsters, as long as you are careful about the soldier effects described above.  It cannot be safely used in [[Minetown]] unless you've neutralised the watch, and it's a good idea to find out if there are any [[Special_room#Barracks|barracks]] on a level before using your bugle. Sleeping soldiers in barracks will awake and ready themselves for battle on hearing the bugle.  Any wandering soldiers will also respond, but that has less impact as they are already awake and trying to kill you. However it works just fine to keep the angry priests from surrounding you in the [[Sanctum]], or the air elementals away on the [[Plane of Air]].  Since bugles are far easier to come by (and lighter) than tooled horns, this can be a very useful tool for the end game.
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Bugles are lighter than tooled horns, and are considered very useful tools for the late game and [[Endgame]]; it can work well for keeping the angry priests from surrounding you in the [[Sanctum]], or driving away the air elementals on the [[Plane of Air]].
 
 
Mercenaries playing the bugle are not a significant issue except in rare cases, for instance if you were relying on a [[Wand of sleep|wand]] or [[Spellbook of sleep|spell]] of sleep to help you clear out a barracks. Despite the bugle awakening ''all'' soldiers on the level, mercenaries will only play it if they detect a sleeping soldier in a 7×7 square around them,{{refsrc|muse.c|465|nethack=3.6.1}} so it's possible to lure the mercenary away and dispatch them safely if you're worried about them waking up the others.
 
  
 
==Encyclopaedia entry==
 
==Encyclopaedia entry==
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== References ==
 
== References ==
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<references />
  
<references />
 
 
[[Category:Musical instruments]]
 
[[Category:Musical instruments]]
{{nethack-343}}
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{{nethack-364}}

Revision as of 10:27, 20 January 2020

( Bugle.png
Name bugle
Appearance bugle
Base price 15 zm
Weight 10
Material copper
Monster use May be used defensively by monsters.

The bugle is a tonal musical instrument that appears in NetHack.

Generation

Sergeants, lieutenants, and captains have a 13 chance of being generated with a bugle. They can and will play the instrument, causing the same effects as when you improvise with it.

Effects

Applying a bugle will allow you to play it. Improvising can awaken or scare nearby monsters, as with a tooled horn; however, it will also awaken, anger, and unparalyze all soldiers and watchmen on the level, and vault guards are unaffected.[1][2] Improvising abuses your wisdom. Soldiers themselves are capable of using bugles to the same effect, and a soldier will only play it if there is another sleeping soldier in a 7×7 square around them.[3]

As a tonal instrument, it can be used to play the passtune to enter the castle.

Strategy

A bugle can be a good substitute for a tooled horn; it has a good chance of scaring most monsters outside of the Yendorian Army, but it cannot be safely used in Minetown unless you've neutralised the watch. At least one of the higher-ranked soldiers in a barracks will carry a bugle, and will use it as soon as they get an opportunity; this will wake up the rest of their sleeping comrades, which may spoil any sleep or stealth-based approach you were employing. It's a good idea to find out if there are any barracks on a level before using your bugle.

Bugles are lighter than tooled horns, and are considered very useful tools for the late game and Endgame; it can work well for keeping the angry priests from surrounding you in the Sanctum, or driving away the air elementals on the Plane of Air.

Encyclopaedia entry

'I read you by your bugle horn
And by your palfrey good,
I read you for a Ranger sworn
To keep the King's green-wood.'
'A Ranger, Lady, winds his horn,
And 'tis at peep of light;
His blast is heard at merry morn,
And mine at dead of night.'

[ Brignall Banks, by Sir Walter Scott ]

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.