Difference between revisions of "Death drop"

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==See Also==
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* [[Monster_starting_inventory]]
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* [[offensive item]]
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* [[defensive item]]
  
 
== References ==  
 
== References ==  
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[[Category:Strategy]]
 
[[Category:Strategy]]

Revision as of 22:44, 28 December 2009

When a monster dies, sometimes it may leave items with its corpse; these items are known as death drops. If a monster leaves a corpse and is not a Kop, it has a 17% chance of leaving a random item on it[1]. The type of item is dependent on what portion of the dungeon you are in[2]. There is also a penalty against small monsters, who can only leave items that weigh less than three, food rations, leashes, and figurines.

Normal dungeon

Item class Probability
Weapons 10%
Armor 10%
Food 20%
Tools 8%
Gems 8%
Potions 16%
Scrolls 4%
Spellbooks 4%
Wands 4%
Rings 3%
Amulets 1%

Rogue Level

Item class Probability
Weapons 12%
Armor 12%
Food 22%
Potions 22%
Scrolls 22%
Wands 5%
Rings 5%

Gehennom

Item class Probability
Weapons 20%
Armor 20%
Food 16%
Tools 12%
Potions 1%
Scrolls 1%
Wands 8%
Rings 8%
Amulets 4%

See Also

References

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