Difference between revisions of "Doctor Frankenstein"

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{{monster
 
{{monster
|name = Doctor Frankenstein
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|name=Doctor Frankenstein
|level = 20
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|level=20
|difficulty=23
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|difficulty=23
|speed = 12
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|speed=12
|AC = -10
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|AC=-10
|MR = 75
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|MR=75
|align = 0
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|align=0
|frequency = Unique
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|frequency=Unique
|genocidable = No
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|genocidable=No
|attacks = Weapon 4d4, Claw [[teleport]] 1d4
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|attacks=Weapon 4d4, Claw [[teleport]] 1d4
|size = Medium
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|size=Medium
|weight = 1450
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|weight=1450
|nutr = 20
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|nutr=20
|resistances = [[poison]], [[shock]], [[sleep]]
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|resistances=[[poison]], [[shock]], [[sleep]]
|resistances conveyed = causes [[teleportitis]] (100%)
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|resistances conveyed=causes [[teleportitis]] (100%)
|experience = 610
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|experience=610
|attributes = {{attributes|Doctor Frankenstein|=
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|attributes={{attributes|Doctor Frankenstein|humanoid=1|omnivore=1|pois=1|tport=1|hostile=1|nopoly=1|male=1|pname=1|infravisible=1|notame=1}}
|humanoid = 1
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|reference=[[SLASH'EM 0.0.7E7F2/monst.c#line3027]]
|omnivore = 1
 
|pois = 1
 
|tport = 1
 
|hostile = 1
 
|nopoly = 1
 
|male = 1
 
|pname = 1
 
|infravisible = 1
 
|notame = 1
 
 
}}
 
}}
|reference = [[SLASH'EM 0.0.7E7F2/monst.c#line3027]]
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}}
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'''Doctor Frankenstein''', {{monsym|Doctor Frankenstein}}, is a [[unique monster]] that appears in [[SLASH'EM]] and [[SlashTHEM]]. He is a [[Quantum mechanic (monster class)|quantum mechanic-like]] [[humanoid]] monster that [[teleport]]s at random, and possesses a weapon attack along with a claw attack that can [[teleport]] you, similar to other [[quantum mechanic]]s. Doctor Frankenstein has [[poison resistance]], [[shock resistance]] and [[sleep resistance]], and cannot be [[tame]]d.
Doctor Frankenstein is a unique monster appearing in [[SLASH'EM]].
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Doctor Frankenstein's [[corpse]] is [[poison]]ous to eat, and eating his corpse or [[tin]] is guaranteed to convey [[teleportitis]]. Like other quantum mechanics, he is not considered [[human]] for the purposes of [[cannibalism]] or [[sacrifice]].
  
 
==Generation==
 
==Generation==
Doctor Frankenstein (along with [[Frankenstein's Monster|his monster]]) generates in his [[Frankenstein's Lab|eponymous lab]] found off a second up staircase in [[Gehennom]].  He is [[monster starting inventory|guaranteed to carry]] a [[lab coat]], [[spellbook of polymorph]], and [[wand of polymorph]].
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Doctor Frankenstein is guaranteed to appear in [[Frankenstein's Lab|his eponymous lab]], where he is found in the small innermost room behind a [[secret door]] standing atop an [[ice box]]. He will always be generated hostile, and cannot be selected as a form for [[polymorph]].
  
==Description==
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Doctor Frankenstein is [[monster starting inventory|always generated with]] a [[lab coat]], a [[spellbook of polymorph]] and a [[wand of polymorph]].
 
 
Doctor Frankenstein is basically a much stronger [[quantum mechanic]]: he sports a moderate-strength weapon attack in addition to the [[teleport]]ing claw attack, and has far superior [[AC]].  Unlike a quantum mechanic, his corpse will not cause the player to lose or gain intrinsic [[speed]]; instead it is guaranteed to cause [[teleportitis]]. Despite what one might expect, his corpse is not considered [[human]] for the purposes of [[sacrifice]] or [[cannibalism]].
 
  
 
==Strategy==
 
==Strategy==
Somewhat like the SLASH'EM's [[Vlad the Impaler]], Doctor Frankenstein is quite weak for the part of the game in which one meets him.  He does a non-threatening amount of physical damage, and his special attack is merely an annoyance, one which is mostly nullified by [[magic cancellation]] anyway.  He is somewhat hard to hit, but no more so than a [[disenchanter]]. Make sure you have [[magic resistance]] in his lab: the [[genetic engineer]]s that surround him can [[polymorph]] you otherwise.
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Doctor Frankenstein is not especially difficult to face for a player capable of making it to [[Gehennom]] and finding his laboratory. Though his -10 base [[AC]] is far superior to any other monster within the laboratory - including [[Frankenstein's Monster|his own creation]] - any player that can find the branch from within Gehennom should be capable of hitting through his defenses with ease. Doctor Frankenstein's biggest threat for a prepared player is the teleportitis from his second attack, which at worst can prolong the fight by several turns; [[MC]]3 or [[teleport control]] nullifies the impact of the attack altogether.
 
 
Doctor Frankenstein may be worth killing for his lab coat, if you don't already have one.  The presence of ultra-dangerous acidic monsters such as [[giant shoggoth]]s makes [[acid resistance]] a worthwhile property in SLASH'EM's endgame, and a lab coat is one of two possible sources of the property (the other being [[yellow dragon scale mail]]).
 
  
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The [[genetic engineer]]s he shares a room with are a more pressing threat in comparison, requiring properties like [[magic resistance]] or [[unchanging]] to prevent their polymorphing attack. Doctor Frankenstein may be worth defeating for his guaranteed lab coat, which is a valuable source of [[acid resistance]] and MC3 for a player that either lacks the resistance or wants to adjust their build for it: acid resistance is a rare property, and is practically required for late game threats such as [[giant shoggoth]]s.
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{{slashem-7E7|offset=1}}
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{{variant-343}}
 
[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]
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[[Category:SlashTHEM monsters]]

Revision as of 10:02, 10 September 2023

Doctor Frankenstein, Q, is a unique monster that appears in SLASH'EM and SlashTHEM. He is a quantum mechanic-like humanoid monster that teleports at random, and possesses a weapon attack along with a claw attack that can teleport you, similar to other quantum mechanics. Doctor Frankenstein has poison resistance, shock resistance and sleep resistance, and cannot be tamed.

Doctor Frankenstein's corpse is poisonous to eat, and eating his corpse or tin is guaranteed to convey teleportitis. Like other quantum mechanics, he is not considered human for the purposes of cannibalism or sacrifice.

Generation

Doctor Frankenstein is guaranteed to appear in his eponymous lab, where he is found in the small innermost room behind a secret door standing atop an ice box. He will always be generated hostile, and cannot be selected as a form for polymorph.

Doctor Frankenstein is always generated with a lab coat, a spellbook of polymorph and a wand of polymorph.

Strategy

Doctor Frankenstein is not especially difficult to face for a player capable of making it to Gehennom and finding his laboratory. Though his -10 base AC is far superior to any other monster within the laboratory - including his own creation - any player that can find the branch from within Gehennom should be capable of hitting through his defenses with ease. Doctor Frankenstein's biggest threat for a prepared player is the teleportitis from his second attack, which at worst can prolong the fight by several turns; MC3 or teleport control nullifies the impact of the attack altogether.

The genetic engineers he shares a room with are a more pressing threat in comparison, requiring properties like magic resistance or unchanging to prevent their polymorphing attack. Doctor Frankenstein may be worth defeating for his guaranteed lab coat, which is a valuable source of acid resistance and MC3 for a player that either lacks the resistance or wants to adjust their build for it: acid resistance is a rare property, and is practically required for late game threats such as giant shoggoths.