Dwarf (monster)

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A dwarf, h, is a type of monster that appears in NetHack. They are the most basic type of dwarf, as well as the most basic humanoid, and they will usually be the first of the monster class that you encounter.

A dwarf is a, strong, omnivorous humanoid monster that is capable of tunneling around a level if they have a digging tool - hostile dwarves will also pick up gold, jewels and other items.

Generation

Randomly-generated dwarves are always peaceful towards dwarven and gnomish characters, and will mostly be peaceful towards other lawful characters. Dwarves are not a valid form for polymorph.

In addition to random generation, dwarves are especially easy to find in the Gnomish Mines:

  • Two dwarves are generated on each of its filler levels at level creation.
  • At least one dwarf is generated in all variants of Minetown at level creation, minus Orcish Town:
    • One dwarf is generated outside of the main area in Town Square, Alley Town, College Town, and Bazaar Town at level creation.
    • Three dwarves are randomly placed on the level in Grotto Town and Bustling Town at level creation.
  • At least three dwarves are generated in 1 The Mimic of the Mines and The Gnome King's Wine Cellar variants of Mines' End at level creation.

A dwarf can be generated with each of the following items:[1]

Strategy

A dwarf is generally much slower than an unburdened character, but has the potential to be well-equipped. For early characters that are lawful, dwarven or gnomish, this can make dwarves difficult to kill using pets, especially when they are peaceful; doing so also carries no direct consequences for you outside of the pet being killed. Conversely, angering and killing them directly may be worthwhile, but puts you more directly at risk: on top of the dwarf being sufficiently-armored or carrying a strong enchanted weapon, attacking a peaceful dwarf will anger every peaceful monster that witnesses it, which is particularly dangerous in Minetown, and incurs alignment penalties that an early character may not be able to afford.

Even so, it may sometimes be worth this risk in order to obtain a digging tool and some solid early armor, including the prized dwarvish mithril-coat that grants 6 base AC and MC2 on its own. When on the lookout for dwarves' armor, pay particular attention to which weapons they use: dwarves using a dwarvish short sword, axe, mattock, or dwarvish spear tend to have better armor on average.

References