Difference between revisions of "Dwarvish bearded axe"
(cats) |
(lede) |
||
Line 11: | Line 11: | ||
}} | }} | ||
− | A '''dwarvish bearded axe''' is a type of [[weapon]] that appears in [[EvilHack]] and [[Hack'EM]]. Its base [[Object materials (EvilHack)|object material]] is [[iron]], and it | + | A '''dwarvish bearded axe''' is a type of [[weapon]] that appears in [[EvilHack]] and [[Hack'EM]]. It is a one-handed weapon that uses the [[axe]] skill. Its base [[Object materials (EvilHack)|object material]] is [[iron]], and it appears as a '''broad bearded axe''' when unidentified. |
The dwarvish bearded axe is the [[base item]] for the [[artifact weapon]] [[Dramborleg]]. | The dwarvish bearded axe is the [[base item]] for the [[artifact weapon]] [[Dramborleg]]. | ||
Line 26: | Line 26: | ||
==Strategy== | ==Strategy== | ||
− | The dwarvish bearded axe's damage output is comparable to that of a standard long sword - combined with its ability to disarm opponents, this makes it far superior to the standard axe at the 'cost' of 10 more [[aum]]. Bearded axes are a solid option for roles that are either restricted in the long sword skill or else seeking a bit more variance in their builds: melee roles such as the [[Barbarian]] that can reach Skilled or better in axes will appreciate a valuable early weapon. Bearded axes of light material such as [[mithril]] also make good [[twoweapon]]ing candidates for the primary slot, as well as a solid off-hand weapon once you reach Basic level. | + | The dwarvish bearded axe's damage output is comparable to that of a standard long sword - combined with its ability to disarm opponents, this makes it far superior to the standard axe at the 'cost' of 10 more [[aum]] before material adjustments. Bearded axes are a solid option for roles that are either restricted in the long sword skill or else seeking a bit more variance in their builds: melee roles such as the [[Barbarian]] that can reach Skilled or better in axes will appreciate a valuable early weapon. Bearded axes of light material such as [[mithril]] also make good [[twoweapon]]ing candidates for the primary slot, as well as a solid off-hand weapon once you reach Basic level. |
<!--{{variant-36X}}--> | <!--{{variant-36X}}--> | ||
[[Category:EvilHack weapons]] | [[Category:EvilHack weapons]] |
Latest revision as of 16:56, 20 February 2024
) | |
---|---|
Name | Dwarvish bearded axe |
Appearance | Dwarvish bearded axe |
Damage vs. small | 1d8 |
Damage vs. large | 1d10 |
To-hit bonus | +0 |
Weapon skill | axe |
Size | one-handed |
Base price | 25 zm (+10/positive enchant) |
Weight | 70 |
Material | iron |
A dwarvish bearded axe is a type of weapon that appears in EvilHack and Hack'EM. It is a one-handed weapon that uses the axe skill. Its base object material is iron, and it appears as a broad bearded axe when unidentified.
The dwarvish bearded axe is the base item for the artifact weapon Dramborleg.
Generation
Dwarven Knights and Valkyries that would start each game with a long sword instead receive a dwarvish bearded axe.
Live dwarves have an effective 1⁄20 chance of being generated with a dwarvish bearded axe. Dwarven lieutenants have a 1⁄2 chance of being generated with a dwarvish bearded axe; dwarven captains, watch captains, and prison guards have a 3⁄4 chance of being generated with a dwarvish bearded axe.
A dwarvish bearded axe can be created at a forge by combining an axe and a dwarvish short sword.
Description
While wielding a dwarvish bearded axe, you or a monster can apply the axe to disarm a target, similar to the bullwhip.
Strategy
The dwarvish bearded axe's damage output is comparable to that of a standard long sword - combined with its ability to disarm opponents, this makes it far superior to the standard axe at the 'cost' of 10 more aum before material adjustments. Bearded axes are a solid option for roles that are either restricted in the long sword skill or else seeking a bit more variance in their builds: melee roles such as the Barbarian that can reach Skilled or better in axes will appreciate a valuable early weapon. Bearded axes of light material such as mithril also make good twoweaponing candidates for the primary slot, as well as a solid off-hand weapon once you reach Basic level.