Green slime

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The green slime is a seemingly innocuous, but deadly creature. It is slow and weak, but its touch slimes unwary adventurers, a delayed instadeath if not cured. Eating the corpse will also slime you.

It is generated only in Gehennom, but can also be encountered elsewhere by a consequence of summon nasties monster spells or polymorphing shape changers like chameleons.

Being slimed ends your game after nine turns; however, you can cure the condition:

The only way to gain resistance to sliming, although not listed as a specific intrinsic, is to wear an amulet of unchanging. Conversely, the Wizard of Yendor and the Endgame Riders are not immune, either.

Green slimes do respect Elbereth.

Note that the in-code description for green slime includes provision for a 0d0 sliming passive attack, but that as of 3.4.3, this has not been implemented.[1]

  1. See monst.c#line1849, but note that uhitm.c has no implementation for a passive sliming attack.

See Also