Difference between revisions of "Heavy machine gun"

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A heavy machine gun is a [[firearm]] introduced in [[SLASH'EM]]. It has a very high rate of fire, but is extremely heavy (500, half max carrying capacity) and is two-handed.  It fires [[bullet]]s.
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A '''heavy machine gun''' is a [[firearm]] that appears in [[SLASH'EM]] and [[SlashTHEM]]. It is a [[two-handed]] launcher that can fire [[bullets]] at a very high rate, and is always on full automatic mode.
  
==Select fire==
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==Generation==
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[[Yendorian army]] lieutenants have a {{frac|2}} chance of [[Monster starting inventory|generating with a heavy machine gun]], and [[captain]]s have a {{frac|4}} chance of generating with one.
  
Unlike the [[submachine gun]] and the [[assault rifle]], the heavy machine gun cannot be set to fire in burst or single-shot mode.  It always fires on full automatic.
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==Rate of fire==
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The heavy machine gun's rate of fire depends on its enchantment and skill of the user.
  
==Rate of fire==
 
In fully automatic mode, the heavy machine gun's rate of fire depends on its enchantment and skill of the user.
 
 
{| class="prettytable"
 
{| class="prettytable"
 
!Enchantment
 
!Enchantment
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| 1d6+7
 
| 1d6+7
 
|}
 
|}
 
==Generation==
 
 
Heavy machine guns are found on 50% of [[lieutenant]]s and 25% of [[captain]]s.
 
  
 
==Strategy==
 
==Strategy==
 
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The heavy machine gun is generally not a viable weapon - at 500aum, it weighs the same as a [[loadstone]] and takes up half of a vanilla ''[[NetHack]]'' character's maximum [[carrying capacity]]; even in SlashTHEM, where the maximum is set much higher, its better rate of fire is offset by its weight and bigger [[to-hit]] penalty. [[Submachine gun]]s and [[assault rifle]]s in both games offer a comparable rate of fire with smaller to-hit penalties and less than 1/10th of the heavy machine gun's weight.
Due to its extreme weight and only marginally better rate of fire than [[assault rifle]]s, the heavy machine gun is generally not a viable weapon.  Use a submachine gun or an assault rifle instead.
 
  
 
==Origin==
 
==Origin==
 
{{wikipedia}}
 
{{wikipedia}}
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The term "heavy machine gun" has historically been used to refer to several different classes of weapons; in modern usage, it generally refers to weapons such as the World War I-era M2 Browning. The Browning is a large weapon weighing approximately 100lbs and intended to be fired by a small crew from a stationary tripod; it is also found mounted on aircraft and tanks.
  
The term "heavy machine gun" has historically been used to refer to several different classes of weapons, but in modern usage it generally refers to weapons such as the M2 Browning.  Dating from World War I, this is a large weapon weighing approximately 100lbs, intended to be fired by a small crew from a stationary tripod.  It is also found mounted on aircraft and tanks.
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Note that real-life heavy machine guns actually tend to have a lower rate of fire than their smaller counterparts: their heavy construction instead enables them to fire heavier ammunition, and to fire for longer periods of time without overheating.
 
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{{slashem-7E7|offset=1}}
Note that real-life heavy machine guns actually tend to have a lower rate of fire than their smaller counterparts such as submachine guns and assault rifles.  Their heavy construction instead enables them to fire heavier ammunition, and to fire for longer periods of time without overheating.
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{{variant-343}}
 
 
 
[[Category:SLASH'EM items]]
 
[[Category:SLASH'EM items]]
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[[Category:SlashTHEM items]]

Revision as of 02:52, 11 October 2022

) Heavy machine gun.png
Name heavy machine gun
Appearance heavy machine gun
Damage vs. small 1d2
Damage vs. large 1d2
To-hit bonus -4
Weapon skill firearms
Size two-handed
Base price 2000 zm
(+10/positive
enchant)
Weight 500
Material iron

A heavy machine gun is a firearm that appears in SLASH'EM and SlashTHEM. It is a two-handed launcher that can fire bullets at a very high rate, and is always on full automatic mode.

Generation

Yendorian army lieutenants have a 12 chance of generating with a heavy machine gun, and captains have a 14 chance of generating with one.

Rate of fire

The heavy machine gun's rate of fire depends on its enchantment and skill of the user.

Enchantment Unskilled/basic Skilled Expert
-7 to -6 8 8 8
-5 to -3 8 8 1d2+7
-2 to +2 8 1d2+7 1d3+7
+3 to +5 1d2+7 1d3+7 1d4+7
+6 to +8 1d3+7 1d4+7 1d5+7
+9 1d4+7 1d5+7 1d6+7

Strategy

The heavy machine gun is generally not a viable weapon - at 500aum, it weighs the same as a loadstone and takes up half of a vanilla NetHack character's maximum carrying capacity; even in SlashTHEM, where the maximum is set much higher, its better rate of fire is offset by its weight and bigger to-hit penalty. Submachine guns and assault rifles in both games offer a comparable rate of fire with smaller to-hit penalties and less than 1/10th of the heavy machine gun's weight.

Origin

The term "heavy machine gun" has historically been used to refer to several different classes of weapons; in modern usage, it generally refers to weapons such as the World War I-era M2 Browning. The Browning is a large weapon weighing approximately 100lbs and intended to be fired by a small crew from a stationary tripod; it is also found mounted on aircraft and tanks.

Note that real-life heavy machine guns actually tend to have a lower rate of fire than their smaller counterparts: their heavy construction instead enables them to fire heavier ammunition, and to fire for longer periods of time without overheating.