Difference between revisions of "Iron golem"

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(fix infobox)
(Iron golems are outright killed by rust traps.)
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The '''iron golem''' is one of the tougher [[golem]]s. Their breath is poisonous and can drain your strength. On creation, they [[Monster_starting_inventory|have a chance]] of a [[battle axe]] or a [[two-handed sword]] or a [[bow]] and 3-14 [[arrow]]s or a [[longsword]] or a [[lucern hammer]] or (64% chance) nothing. They are not eligible for a random [[offensive item]].
 
The '''iron golem''' is one of the tougher [[golem]]s. Their breath is poisonous and can drain your strength. On creation, they [[Monster_starting_inventory|have a chance]] of a [[battle axe]] or a [[two-handed sword]] or a [[bow]] and 3-14 [[arrow]]s or a [[longsword]] or a [[lucern hammer]] or (64% chance) nothing. They are not eligible for a random [[offensive item]].
  
[[wand of lightning|Lightning]] slows them, and [[wand of fire|fire]] heals them - possibly by welding in their dents - but they are hurt by [[rust trap]]s and [[rust monster]]s.
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[[wand of lightning|Lightning]] slows them, and [[wand of fire|fire]] heals them - possibly by welding in their dents. They are hurt by [[rust monster]]s. [[Rust trap]]s will instantly destroy them. If you are polymorphed into a an iron golem when you step into a rust trap then you will take damage equal to your monster form's maximum hp, killing your monster form and reverting you to your natural form. The [[half physical damage]] extrinsic applies.<ref>{{sourcecode|trap.c|759}} (Rust trap on you) and {{sourcecode|trap.c|1820}} (On monsters)</ref>
  
 
When killed, an iron golem's corpse will be some number of the infamous [[iron chain | iron chains]], widely considered one of the most useless items in NetHack--although some players do find the occasional odd job for one, such as keeping an [[Elbereth]] activated or marking the [[Vibrating square]].  As iron chains are quite rare, it is worth consulting that entry when you dispatch an iron golem.
 
When killed, an iron golem's corpse will be some number of the infamous [[iron chain | iron chains]], widely considered one of the most useless items in NetHack--although some players do find the occasional odd job for one, such as keeping an [[Elbereth]] activated or marking the [[Vibrating square]].  As iron chains are quite rare, it is worth consulting that entry when you dispatch an iron golem.
 
[[Category:Monsters]]
 
[[Category:Monsters]]
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==References==
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<references />

Revision as of 14:13, 11 March 2012

The iron golem is one of the tougher golems. Their breath is poisonous and can drain your strength. On creation, they have a chance of a battle axe or a two-handed sword or a bow and 3-14 arrows or a longsword or a lucern hammer or (64% chance) nothing. They are not eligible for a random offensive item.

Lightning slows them, and fire heals them - possibly by welding in their dents. They are hurt by rust monsters. Rust traps will instantly destroy them. If you are polymorphed into a an iron golem when you step into a rust trap then you will take damage equal to your monster form's maximum hp, killing your monster form and reverting you to your natural form. The half physical damage extrinsic applies.[1]

When killed, an iron golem's corpse will be some number of the infamous iron chains, widely considered one of the most useless items in NetHack--although some players do find the occasional odd job for one, such as keeping an Elbereth activated or marking the Vibrating square. As iron chains are quite rare, it is worth consulting that entry when you dispatch an iron golem.

References

  1. trap.c, line 759 (Rust trap on you) and trap.c, line 1820 (On monsters)