Kobold
k kobold | |
---|---|
Difficulty | 1 |
Attacks |
Weapon 1d4 |
Base level | 0 |
Base experience | 6 |
Speed | 6 |
Base AC | 10 |
Base MR | 0 |
Alignment | -2 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 400 |
Nutritional value | 100 |
Size | Small |
Resistances | Poison |
Resistances conveyed |
None |
A kobold:
| |
Reference | monst.c#line569 |
A kobold, k, is a type of monster that appears in NetHack. It is one of the earliest monsters that you will encounter in the dungeon, and has a single weapon attack and poison resistance.
A kobold's corpse is poisonous to eat.
Contents
Generation
Randomly-generated kobolds are always hostile. Kobolds may appear among the various k generated in the courts of throne rooms and while looting thrones. A kobold can grow up into a large kobold.
A kobold has a 1⁄4 chance of generating with a stack of darts.[1]
History
The kobold first appears in Hack 1.21, a variant of Jay Fenlason's Hack, and also appears in Hack for PDP-11. It is included in the initial bestiary for Hack 1.0.
Origin
In German mythology, kobolds are generally benevolent nix, though they will act out or even attack if they are ignored or angered by humans.
Variants
SLASH'EM
In SLASH'EM, thirty kobolds are generated scattered across the level in the "town" variant of the kobold level at level creation.
GruntHack
In GruntHack, kobolds are a playable race. They are also eligible to appear as various racial monsters within the dungeon, and are generally the weakest of those types.
UnNetHack
In UnNetHack, kobolds have a mutual grudge with elves.
dNetHack
In dNetHack, kobolds may appear in the court of a throne room ruled by a kobold lord.
Encyclopedia entry
The race of kobolds are reputed to be an artificial creation
of a master wizard (demi-god?). They are about 3' tall with
a vaguely dog-like face. They bear a violent dislike of the
Elven race, and will go out of their way to cause trouble
for Elves at any time.