Difference between revisions of "Metroid"
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− | == | + | '''Metroids''' are a group of monsters in [[dNetHack]]. They belong to the [[trapper or lurker above]] [[monster class]], which has been renamed the ''trapper, lurker, or metroid'' class. |
+ | |||
+ | All forms of metroid except the baby metroid have [[life drain]] attacks of increasing potency, in addition to other [[Physical damage|physical]] and elemental ([[acid]]ic, [[shock]]ing) attacks. | ||
+ | |||
+ | [[Wand of death|Death rays]] will not kill most metroids. Instead, the energy will stimulate the metroid to bud or divide, creating one or more new metroids or baby metroids, depending on the development stage of the parent metroid. The exception is the baby metroid. | ||
+ | |||
+ | == Baby metroid == | ||
{{monster | {{monster | ||
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|resistances=[[fire]], [[poison]], [[acid]] | |resistances=[[fire]], [[poison]], [[acid]] | ||
|resistances conveyed= | |resistances conveyed= | ||
− | |||
|attributes={{attributes | |attributes={{attributes | ||
|A baby metroid|= | |A baby metroid|= | ||
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}} | }} | ||
− | Baby metroids are the weakest form of metroid, and are not normally generated. Metroid [[eggs]] hatch into baby metroids. If a metroid egg hatches in your inventory, the resulting baby metroid will always be tame. | + | '''Baby metroids''' are the weakest form of metroid, and are not normally generated. Metroid [[eggs]] hatch into baby metroids. If a metroid egg hatches in your inventory, the resulting baby metroid will always be tame. |
Baby metroids are too young to divide, and will therefore die if zapped with a [[wand of death]]. They also do not have a life-draining bite. | Baby metroids are too young to divide, and will therefore die if zapped with a [[wand of death]]. They also do not have a life-draining bite. | ||
{{clear}} | {{clear}} | ||
− | == | + | == Metroid == |
{{monster | {{monster | ||
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|resistances=[[fire]], [[poison]], [[acid]] | |resistances=[[fire]], [[poison]], [[acid]] | ||
|resistances conveyed= | |resistances conveyed= | ||
− | |||
|attributes={{attributes | |attributes={{attributes | ||
|A metroid|= | |A metroid|= | ||
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}} | }} | ||
− | The most recognizable form of metroid. Only 21 will appear in the dungeon. | + | The most recognizable form of '''metroid'''. Only 21 will appear in the dungeon. |
− | If zapped with a wand of death, | + | If zapped with a wand of death, a metroid divides to form a second metroid. |
{{clear}} | {{clear}} | ||
− | == | + | == Alpha metroid == |
{{monster | {{monster | ||
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|resistances=[[fire]], [[poison]], [[acid]] | |resistances=[[fire]], [[poison]], [[acid]] | ||
|resistances conveyed= | |resistances conveyed= | ||
− | |||
|attributes={{attributes | |attributes={{attributes | ||
|An alpha metroid|= | |An alpha metroid|= | ||
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}} | }} | ||
− | At most 45 alpha metroids will appear in the dungeon. | + | At most 45 '''alpha metroids''' will appear in the dungeon. |
− | If zapped with a wand of death, | + | If zapped with a wand of death, an alpha metroid will bud off a baby metroid. |
{{clear}} | {{clear}} | ||
− | == | + | == Gamma metroid == |
{{monster | {{monster | ||
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|resistances=[[fire]], [[poison]], [[acid]] | |resistances=[[fire]], [[poison]], [[acid]] | ||
|resistances conveyed= | |resistances conveyed= | ||
− | |||
|attributes={{attributes | |attributes={{attributes | ||
|A gamma metroid|= | |A gamma metroid|= | ||
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}} | }} | ||
− | At most 48 gamma metroids will appear in the dungeon. | + | At most 48 '''gamma metroids''' will appear in the dungeon. |
− | If zapped with a wand of death, | + | If zapped with a wand of death, a gamma metroid will bud off a baby metroid. |
{{clear}} | {{clear}} | ||
− | == | + | == Zeta metroid == |
{{monster | {{monster | ||
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|resistances=[[fire]], [[poison]], [[acid]] | |resistances=[[fire]], [[poison]], [[acid]] | ||
|resistances conveyed= | |resistances conveyed= | ||
− | |||
|attributes={{attributes | |attributes={{attributes | ||
|A zeta metroid|= | |A zeta metroid|= | ||
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}} | }} | ||
− | Only 9 zeta metroids will appear in the dungeon. | + | Only 9 '''zeta metroids''' will appear in the dungeon. |
− | If zapped with a wand of death, | + | If zapped with a wand of death, a zeta metroid will bud off a metroid. |
{{clear}} | {{clear}} | ||
− | == | + | == Omega metroid == |
{{monster | {{monster | ||
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|resistances=[[fire]], [[poison]], [[acid]] | |resistances=[[fire]], [[poison]], [[acid]] | ||
|resistances conveyed= | |resistances conveyed= | ||
− | |||
|attributes={{attributes | |attributes={{attributes | ||
|An omega metroid|= | |An omega metroid|= | ||
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{{clear}} | {{clear}} | ||
− | == | + | == Metroid queen == |
{{monster | {{monster | ||
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|resistances=[[fire]], [[poison]], [[acid]] | |resistances=[[fire]], [[poison]], [[acid]] | ||
|resistances conveyed= | |resistances conveyed= | ||
− | |||
|attributes={{attributes | |attributes={{attributes | ||
|A metroid queen|= | |A metroid queen|= | ||
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}} | }} | ||
− | Only 3 metroid queens will appear in the dungeon. | + | Only 3 '''metroid queens''' will appear in the dungeon. |
− | If zapped with a wand of death, | + | Metroid queens wander around their dungeon level, laying eggs at irregular intervals. If zapped with a wand of death, a metroid queen will bud off three metroids. |
A tame metroid queen will revert to peaceful at the start of her next turn. | A tame metroid queen will revert to peaceful at the start of her next turn. | ||
− | |||
{{clear}} | {{clear}} | ||
− | == | + | == Metroids as pets == |
{{stub}} | {{stub}} | ||
− | == | + | == Metroids as polyforms == |
{{stub}} | {{stub}} | ||
− | == | + | == Encyclopedia entry == |
{{encyclopedia| | {{encyclopedia| |
Revision as of 02:52, 16 January 2016
Metroids are a group of monsters in dNetHack. They belong to the trapper or lurker above monster class, which has been renamed the trapper, lurker, or metroid class.
All forms of metroid except the baby metroid have life drain attacks of increasing potency, in addition to other physical and elemental (acidic, shocking) attacks.
Death rays will not kill most metroids. Instead, the energy will stimulate the metroid to bud or divide, creating one or more new metroids or baby metroids, depending on the development stage of the parent metroid. The exception is the baby metroid.
Contents
Baby metroid
t baby metroid | |
---|---|
Difficulty | 2 |
Attacks |
Bite 1d2 physical |
Base level | 1 |
Base experience | 8 |
Speed | 9 |
Base AC | 7 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 72 |
Nutritional value | 20 |
Size | tiny |
Resistances | fire, poison, acid |
Resistances conveyed | |
A baby metroid:
|
Baby metroids are the weakest form of metroid, and are not normally generated. Metroid eggs hatch into baby metroids. If a metroid egg hatches in your inventory, the resulting baby metroid will always be tame.
Baby metroids are too young to divide, and will therefore die if zapped with a wand of death. They also do not have a life-draining bite.
Metroid
t metroid | |
---|---|
Difficulty | 7 |
Attacks |
Bite 1d4 life drain, Claw 1d1 sticky |
Base level | 5 |
Base experience | 136 |
Speed | 10 |
Base AC | 5 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 145 |
Nutritional value | 40 |
Size | small |
Resistances | fire, poison, acid |
Resistances conveyed | |
A metroid:
|
The most recognizable form of metroid. Only 21 will appear in the dungeon.
If zapped with a wand of death, a metroid divides to form a second metroid.
Alpha metroid
t alpha metroid | |
---|---|
Difficulty | 11 |
Attacks |
Bite 1d8 life drain |
Base level | 9 |
Base experience | 290 |
Speed | 11 |
Base AC | 3 |
Base MR | 10 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 290 |
Nutritional value | 80 |
Size | small |
Resistances | fire, poison, acid |
Resistances conveyed | |
An alpha metroid:
|
At most 45 alpha metroids will appear in the dungeon.
If zapped with a wand of death, an alpha metroid will bud off a baby metroid.
Gamma metroid
t gamma metroid | |
---|---|
Difficulty | 16 |
Attacks |
Bite 1d12 life drain, Touch 1d6 shock |
Base level | 13 |
Base experience | 448 |
Speed | 12 |
Base AC | 1 |
Base MR | 20 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | medium |
Resistances | fire, poison, acid |
Resistances conveyed | |
A gamma metroid:
|
At most 48 gamma metroids will appear in the dungeon.
If zapped with a wand of death, a gamma metroid will bud off a baby metroid.
Zeta metroid
t zeta metroid | |
---|---|
Difficulty | 23 |
Attacks |
Bite 2d8 life drain, Spit 2d8 acid |
Base level | 19 |
Base experience | 731 |
Speed | 15 |
Base AC | -1 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 2900 |
Nutritional value | 800 |
Size | medium |
Resistances | fire, poison, acid |
Resistances conveyed | |
A zeta metroid:
|
Only 9 zeta metroids will appear in the dungeon.
If zapped with a wand of death, a zeta metroid will bud off a metroid.
Omega metroid
t omega metroid | |
---|---|
Difficulty | 33 |
Attacks |
Bite 2d10 physical, Claw 2d4 life drain, Claw 2d4 life drain, Breath weapon 4d4 shock |
Base level | 27 |
Base experience | 1231 |
Speed | 12 |
Base AC | -5 |
Base MR | 50 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | No |
Weight | 7250 |
Nutritional value | 2000 |
Size | large |
Resistances | fire, poison, acid |
Resistances conveyed | |
An omega metroid:
|
At most 21 omega metroids will appear in the dungeon.
If zapped with a wand of death, it will bud off a metroid.
Metroid queen
t metroid queen | |
---|---|
Difficulty | 43 |
Attacks |
Bite 2d12 life drain, Bite 2d12 life drain, Engulf 2d12 digestion, Breath weapon 5d4 acid |
Base level | 35 |
Base experience | 1939 |
Speed | 10 |
Base AC | -9 |
Base MR | 70 |
Alignment | 12 (lawful) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 14500 |
Nutritional value | 4000 |
Size | huge |
Resistances | fire, poison, acid |
Resistances conveyed | |
A metroid queen:
|
Only 3 metroid queens will appear in the dungeon.
Metroid queens wander around their dungeon level, laying eggs at irregular intervals. If zapped with a wand of death, a metroid queen will bud off three metroids.
A tame metroid queen will revert to peaceful at the start of her next turn.
Metroids as pets
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
Metroids as polyforms
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
Encyclopedia entry
Metroids appear to be able to sense the life energy of their
prey as they have no visible sensory organs.
In their natural life cycle, Metroids gradually metamorphose
to take a somewhat reptilian form, growing a hard organic
shell, a head, and limbs, eventually shedding their gelatinous
membrane completely. The shell removes their weakness to cold
temperatures. The egg-laying Metroid Queen appears to be the
only form in which Metroids can normally reproduce, although
many Metroid bioforms can divide almost instantaneously
when exposed to certain kinds of high-energy radiation.