Difference between revisions of "Monsters with need +x weapon to hit (SLASH'EM)"

From NetHackWiki
Jump to navigation Jump to search
(formatting)
m (pluralize)
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
In [[SLASH'EM]] and [[SlashTHEM]], various monsters require a weapon of a certain enchantment level to be hit - this is determined by the "[[Need +x weapon to hit]]" [[property]], also known as "enchantment resistance". Most supernatural monsters such as {{monclass|A}}, {{monclass|L}} and {{monclass|V}} possess this "enchantment resistance" property.
+
In [[SLASH'EM]] and [[SlashTHEM]], various monsters require a weapon of a certain enchantment level to be hit - this is determined by the "[[Need +x weapon to hit]]" [[property]], also known as "enchantment resistance". Most supernatural monsters such as {{monclass|A}}s, {{monclass|L}}es and {{monclass|V}}s possess this "enchantment resistance" property.
  
A monster with the property takes no damage from attacks using weapons that have an enchantment lower than the property flag tied to that monster, e.g., an [[Aleax]] has the <tt>MR_PLUSTWO</tt> flag, so it ignores damage from weapons that are +1 or less;{{refsrc|mhitm.c|1002|version=SLASH'EM 0.0.7E7F2}} the flag also determines [[Hits creatures as +x weapon|what level of enchanted weapon the monster hits as]] if they do not explicitly possess a property of that type.
+
A monster with the property takes no damage from attacks using weapons that have an enchantment lower than the level described in that property's flag, e.g. <tt>MR_PLUSONE</tt>, <tt>MR_PLUSTWO</tt> and so on; as a further example, the [[Aleax]] has the <tt>MR_PLUSTWO</tt> flag, so it ignores damage from weapons that are +1 or less.{{refsrc|mhitm.c|1002|version=SLASH'EM 0.0.7E7F2}} The flag also implicitly determines [[Hits creatures as +x weapon|what level of enchanted weapon the monster hits as]] if they do not already possess a flag for that property, e.g. an Aleax also hits as a +2 weapon.
  
Below is a complete list of '''monsters with "need +x weapon to hit"''' in SLASH'EM and SlashTHEM.  
+
Below is a list of '''monsters with "need +x weapon to hit"''' in SLASH'EM and SlashTHEM.  
  
 
==Need +1 weapon to hit==
 
==Need +1 weapon to hit==
Line 53: Line 53:
 
{{slashem-7E7|offset=1}}
 
{{slashem-7E7|offset=1}}
 
{{variant-343}}
 
{{variant-343}}
[[Category:SLASH'EM properties]]
+
[[Category:SLASH'EM monsters]]
[[Category:SlashTHEM properties]]
+
[[Category:SlashTHEM monsters]]

Latest revision as of 09:01, 27 September 2023

In SLASH'EM and SlashTHEM, various monsters require a weapon of a certain enchantment level to be hit - this is determined by the "Need +x weapon to hit" property, also known as "enchantment resistance". Most supernatural monsters such as ​A angelic beings, ​L liches and ​V vampires possess this "enchantment resistance" property.

A monster with the property takes no damage from attacks using weapons that have an enchantment lower than the level described in that property's flag, e.g. MR_PLUSONE, MR_PLUSTWO and so on; as a further example, the Aleax has the MR_PLUSTWO flag, so it ignores damage from weapons that are +1 or less.[1] The flag also implicitly determines what level of enchanted weapon the monster hits as if they do not already possess a flag for that property, e.g. an Aleax also hits as a +2 weapon.

Below is a list of monsters with "need +x weapon to hit" in SLASH'EM and SlashTHEM.

Need +1 weapon to hit

Need +2 weapon to hit

Need +3 weapon to hit

Need +4 weapon to hit

References